Files
o3de/Gems/StartingPointCamera/Code/Source/CameraTransformBehaviors/FaceTarget.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

51 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "StartingPointCamera_precompiled.h"
#include "FaceTarget.h"
#include <AzCore/Math/Transform.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Serialization/EditContext.h>
#include "StartingPointCamera/StartingPointCameraConstants.h"
#include <AzCore/Math/Quaternion.h>
#include <MathConversion.h>
#include <StartingPointCamera/StartingPointCameraUtilities.h>
namespace Camera
{
void FaceTarget::Reflect(AZ::ReflectContext* reflection)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
if (serializeContext)
{
serializeContext->Class<FaceTarget>()
->Version(1)
;
AZ::EditContext* editContext = serializeContext->GetEditContext();
if (editContext)
{
editContext->Class<FaceTarget>("FaceTarget", "Causes the camera to face the target")
->ClassElement(AZ::Edit::ClassElements::EditorData, "");
}
}
}
void FaceTarget::AdjustCameraTransform(float /*deltaTime*/, [[maybe_unused]] const AZ::Transform& initialCameraTransform, const AZ::Transform& targetTransform, AZ::Transform& inOutCameraTransform)
{
AZ::Vector3 newLookVector = (targetTransform.GetTranslation() - inOutCameraTransform.GetTranslation()).GetNormalized();
if (newLookVector.GetLengthSq() < AZ::Constants::FloatEpsilon)
{
newLookVector = targetTransform.GetBasis(ForwardBackward);
}
inOutCameraTransform.SetRotation(CreateQuaternionFromViewVector(newLookVector.GetNormalized()));
}
} // namespace Camera