Files
o3de/Gems/ScriptCanvas/Code/Editor/Model/EntityMimeDataHandler.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

42 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/Component/Component.h>
#include <GraphCanvas/Components/MimeDataHandlerBus.h>
namespace ScriptCanvasEditor
{
class EntityMimeDataHandler
: public AZ::Component
, protected GraphCanvas::SceneMimeDelegateHandlerRequestBus::Handler
{
public:
AZ_COMPONENT(EntityMimeDataHandler, "{C5557609-DBB6-4ACA-A042-D03844B1EB2B}");
static void Reflect(AZ::ReflectContext* context);
EntityMimeDataHandler();
// SceneMimeDelegateHandlerRequestBus
bool IsInterestedInMimeData(const AZ::EntityId& sceneId, const QMimeData* mimeData) override;
void HandleMove(const AZ::EntityId& sceneId, const QPointF& movePoint, const QMimeData* mimeData) override;
void HandleDrop(const AZ::EntityId& sceneId, const QPointF& dropPoint, const QMimeData* mimeData) override;
void HandleLeave(const AZ::EntityId& sceneId, const QMimeData* mimeData) override;
////
//AZ::Component
void Activate() override;
void Deactivate() override;
};
}