Files
o3de/Gems/PhysX/Code/Source/System/PhysXJob.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

28 lines
662 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PhysX_precompiled.h>
#include <System/PhysXJob.h>
#include <AzCore/Debug/Profiler.h>
namespace PhysX
{
PhysXJob::PhysXJob(physx::PxBaseTask& pxTask, AZ::JobContext* context)
: AZ::Job(true, context)
, m_pxTask(pxTask)
{
}
void PhysXJob::Process()
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::Physics, m_pxTask.getName());
m_pxTask.run();
m_pxTask.release();
}
}