Files
o3de/Gems/LmbrCentral/Code/Source/Builders/DependencyBuilder/DependencyBuilderComponent.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

36 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <LmbrCentral_precompiled.h>
#include "DependencyBuilderComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContextConstants.inl>
namespace DependencyBuilder
{
void DependencyBuilderComponent::Activate()
{
m_seedBuilderWorker.RegisterBuilderWorker();
}
void DependencyBuilderComponent::Deactivate()
{
m_seedBuilderWorker.UnregisterBuilderWorker();
}
void DependencyBuilderComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<DependencyBuilderComponent, AZ::Component>()
->Version(1)
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }));
}
}
}