Files
o3de/Gems/EMotionFX/Code/Tests/AnimGraphLoadingTests.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

33 lines
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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "AzCore/UnitTest/UnitTest.h"
#include <gtest/gtest.h>
#include <EMotionFX/Source/AnimGraph.h>
#include <Tests/SystemComponentFixture.h>
namespace EMotionFX
{
TEST_F(SystemComponentFixture, CanHandleInvalidAnimGraphFile)
{
UnitTest::TraceBusRedirector redirector;
const AZStd::string_view fileContents{R"(<ObjectStream version="3">
<Class name="AnimGraph" version="1" type="{BD543125-CFEE-426C-B0AC-129F2A4C6BC8}">
</Class>
</ObjectStream>
)"};
AZ_TEST_START_TRACE_SUPPRESSION;
AZStd::unique_ptr<EMotionFX::AnimGraph> animGraph {EMotionFX::AnimGraph::LoadFromBuffer(fileContents.data(), fileContents.size(), GetSerializeContext())};
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
EXPECT_FALSE(animGraph);
}
} // namespace EMotionFX