38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
30 lines
757 B
C++
30 lines
757 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AudioSystemImpl_wwise.h>
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#include <AudioLogger.h>
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#include <AK/SoundEngine/Common/AkSoundEngine.h>
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namespace Audio
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{
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namespace Platform
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{
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void InitializeMemory(CAudioLogger&)
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{
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}
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void SetupAkSoundEngine(AkPlatformInitSettings& platformInitSettings)
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{
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platformInitSettings.threadBankManager.dwAffinityMask = 0;
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platformInitSettings.threadLEngine.dwAffinityMask = 0;
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platformInitSettings.threadMonitor.dwAffinityMask = 0;
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}
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}
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}
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