Files
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Scripting/EntityReferenceComponentController.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

68 lines
2.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Scripting/EntityReferenceComponentController.h>
namespace AZ
{
namespace Render
{
void EntityReferenceComponentController::Reflect(AZ::ReflectContext* context)
{
EntityReferenceComponentConfig::Reflect(context);
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<EntityReferenceComponentController>()
->Version(0)
->Field("Configuration", &EntityReferenceComponentController::m_configuration);
}
}
void EntityReferenceComponentController::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("EntityReferenceService"));
}
void EntityReferenceComponentController::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("EntityReferenceService"));
}
EntityReferenceComponentController::EntityReferenceComponentController(const EntityReferenceComponentConfig& config)
: m_configuration(config)
{
}
void EntityReferenceComponentController::Activate(EntityId entityId)
{
m_entityId = entityId;
EntityReferenceRequestBus::Handler::BusConnect(m_entityId);
}
void EntityReferenceComponentController::Deactivate()
{
EntityReferenceRequestBus::Handler::BusDisconnect(m_entityId);
m_entityId.SetInvalid();
}
void EntityReferenceComponentController::SetConfiguration(const EntityReferenceComponentConfig& config)
{
m_configuration = config;
}
AZStd::vector<EntityId> EntityReferenceComponentController::GetEntityReferences() const
{
return m_configuration.m_entityIdReferences;
}
}
}