Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Buffer/BufferAssetView.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

45 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/Buffer/BufferAssetView.h>
namespace AZ
{
namespace RPI
{
void BufferAssetView::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<BufferAssetView>()
->Version(0)
->Field("BufferAsset", &BufferAssetView::m_bufferAsset)
->Field("BufferViewDescriptor", &BufferAssetView::m_bufferViewDescriptor)
;
}
}
BufferAssetView::BufferAssetView(
const Data::Asset<BufferAsset>& bufferAsset,
const RHI::BufferViewDescriptor& bufferViewDescriptor)
: m_bufferAsset(bufferAsset)
, m_bufferViewDescriptor(bufferViewDescriptor)
{}
const Data::Asset<BufferAsset>& BufferAssetView::GetBufferAsset() const
{
return m_bufferAsset;
}
const RHI::BufferViewDescriptor& BufferAssetView::GetBufferViewDescriptor() const
{
return m_bufferViewDescriptor;
}
} // namespace RPI
} // namespace AZ