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o3de/Code/Tools/SceneAPI/SceneUI/CommonWidgets/OverlayWidgetLayer.h
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Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

30 lines
813 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzQtComponents/Components/Widgets/OverlayWidgetLayer.h>
namespace AZ
{
namespace SceneAPI
{
namespace UI
{
// left in for backwards compatibility with original SceneAPI code
class OverlayWidgetLayer : public AzQtComponents::OverlayWidgetLayer
{
public:
AZ_CLASS_ALLOCATOR(OverlayWidgetLayer, SystemAllocator, 0)
using AzQtComponents::OverlayWidgetLayer::OverlayWidgetLayer;
};
} // namespace UI
} // namespace SceneAPI
} // namespace AZ