Files
o3de/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

68 lines
2.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SceneAPI/SceneData/SceneDataConfiguration.h>
#include <AzCore/std/string/string.h>
#include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
#include <SceneAPI/SceneCore/Components/ExportingComponent.h>
#include <SceneAPI/SceneCore/Events/ExportEventContext.h>
namespace AzToolsFramework
{
class EditorPythonEventsInterface;
}
namespace AZ::SceneAPI::Events
{
class PreExportEventContext;
}
namespace AZ::SceneAPI::Containers
{
class Scene;
}
namespace AZ::SceneAPI::Behaviors
{
class SCENE_DATA_CLASS ScriptProcessorRuleBehavior
: public SceneCore::BehaviorComponent
, public Events::AssetImportRequestBus::Handler
{
public:
AZ_COMPONENT(ScriptProcessorRuleBehavior, "{24054E73-1B92-43B0-AC13-174B2F0E3F66}", SceneCore::BehaviorComponent);
~ScriptProcessorRuleBehavior() override = default;
SCENE_DATA_API void Activate() override;
SCENE_DATA_API void Deactivate() override;
static void Reflect(ReflectContext* context);
// AssetImportRequestBus::Handler
SCENE_DATA_API Events::ProcessingResult UpdateManifest(
Containers::Scene& scene,
ManifestAction action,
RequestingApplication requester) override;
protected:
bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene);
void UnloadPython();
bool DoPrepareForExport(Events::PreExportEventContext& context);
private:
AzToolsFramework::EditorPythonEventsInterface* m_editorPythonEventsInterface = nullptr;
AZStd::string m_scriptFilename;
struct ExportEventHandler;
AZStd::shared_ptr<ExportEventHandler> m_exportEventHandler;
};
} // namespace AZ::SceneAPI::Behaviors