Files
o3de/Code/Tools/SceneAPI/SceneBuilder/Tests/TestFbxNode.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

38 lines
963 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/FbxSDKWrapper/FbxNodeWrapper.h>
#include <SceneAPI/FbxSceneBuilder/Tests/TestFbxMesh.h>
namespace AZ
{
namespace FbxSDKWrapper
{
// TestFbxNode
// FbxNode Test Data creation
class TestFbxNode
: public FbxNodeWrapper
{
public:
~TestFbxNode() override = default;
const std::shared_ptr<FbxMeshWrapper> GetMesh() const override;
const char* GetName() const override;
void SetMesh(std::shared_ptr<TestFbxMesh> testFbxMesh);
void SetName(const char* name);
protected:
std::shared_ptr<TestFbxMesh> m_testFbxMesh;
AZStd::string m_name;
};
}
}