Files
o3de/Code/Editor/WaitProgress.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

50 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
////////////////////////////////////////////////////////////////////////////
// Description: CWaitProgress class adds information about lengthy process
// Usage:
//
// CWaitProgress wait;
// wait.SetText("Long");
// wait.SetProgress(35); // 35 percent.
//
////////////////////////////////////////////////////////////////////////////
#ifndef CRYINCLUDE_EDITOR_WAITPROGRESS_H
#define CRYINCLUDE_EDITOR_WAITPROGRESS_H
class QProgressBar;
#include <QString>
class CWaitProgress
{
public:
CWaitProgress(const QString& lpszText, bool bStart = true);
~CWaitProgress();
void Start();
void Stop();
//! @return true to continue, false to abort lengthy operation.
bool Step(int nPercentage = -1);
void SetText(const QString& lpszText);
protected:
void CreateProgressControl();
QString m_strText;
bool m_bStarted;
bool m_bIgnore;
int m_percent;
QProgressBar* m_progressBar;
static bool m_bInProgressNow;
};
#endif // CRYINCLUDE_EDITOR_WAITPROGRESS_H