Files
o3de/Code/Editor/AssetEditor/AssetEditorRequestsHandler.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

36 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Serialization/SerializeContext.h>
#include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
class AssetEditorRequestsHandler
: public AzToolsFramework::AssetEditor::AssetEditorRequestsBus::Handler
, public AzToolsFramework::EditorEvents::Bus::Handler
{
public:
AZ_CLASS_ALLOCATOR(AssetEditorRequestsHandler, AZ::SystemAllocator, 0);
AssetEditorRequestsHandler();
~AssetEditorRequestsHandler() override;
//////////////////////////////////////////////////////////////////////////
// AssetEditorRequests
//////////////////////////////////////////////////////////////////////////
void CreateNewAsset(const AZ::Data::AssetType& assetType) override;
void OpenAssetEditor(const AZ::Data::Asset<AZ::Data::AssetData>& asset) override;
void OpenAssetEditorById(const AZ::Data::AssetId assetId) override;
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::EditorEvents::Bus::Handler
//////////////////////////////////////////////////////////////////////////
void NotifyRegisterViews() override;
};