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API
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Initial improvements to fix viewport icon selection and draw order (#6284)
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4 years ago |
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Application
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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Archive
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Fix failed archive tests on linux and remove trait
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4 years ago |
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Asset
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[LYN-8041] Enable relocation of the Project Game Release Layout (#5380)
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4 years ago |
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AssetBrowser
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Merging from development
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4 years ago |
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AssetBundle
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Removes FileIOEventBus
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4 years ago |
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AssetCatalog
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Add support for configuring default Archive File Search Mode through a Cache Var (#5668)
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4 years ago |
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AssetDatabase
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Added new index on SourceDependency Table (#3648)
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4 years ago |
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AssetEditor
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Fix Issue saving new assets in Asset Editor on Linux (#4537)
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4 years ago |
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Commands
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Fixes AzToolsFramework
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4 years ago |
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Component
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SetComponentProperty is now supported by undo operation (#5599)
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4 years ago |
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ComponentMode
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Address PR comments.
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4 years ago |
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ComponentModes
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ContainerEntity
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LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280)
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4 years ago |
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Debug
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Update the FileIO Aliases (#4186)
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4 years ago |
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Editor
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Moved Max Number of Entries Shown in Asset Browser Search View to EditorViewportSettings (#4660)
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4 years ago |
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Entity
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Convert prefab to temp spawnable assets (#6179)
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4 years ago |
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Fingerprinting
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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FocusMode
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Add missing reflection calls for various types (#5163)
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4 years ago |
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Input
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[development] updated editor event handling with respect to imgui (#6114)
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4 years ago |
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Logger
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Merging from development
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4 years ago |
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Manipulators
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Merging from development
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4 years ago |
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Maths
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Picking
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chore: remove equality from boolean expression
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4 years ago |
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Prefab
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Fix missing parent class reflection for ProceduralPrefabSystemComponent (#6413)
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4 years ago |
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PropertyTreeEditor
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Cleanup SerializeContext.h pt.1 (#4264)
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4 years ago |
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PythonTerminal
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fixing hidden variable warning
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4 years ago |
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Render
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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SQLite
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Script
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Added Hydra API to extract all the classes, globals and EBuses exposed (#4953)
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4 years ago |
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Slice
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Avoided a string copy by using path view
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4 years ago |
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SourceControl
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Undo P4 check before spawning thread and fix usage of new AzToolsApplication trait (#4894)
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4 years ago |
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Thumbnails
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[LYN-8041] Enable relocation of the Project Game Release Layout (#5380)
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4 years ago |
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ToolsComponents
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Revert part of the fix as it would break unit tests. Verified the remaining code still achieves the same purpose on the UI side without impacting the backend.
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4 years ago |
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ToolsFileUtils
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ToolsMessaging
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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UI
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Disable the ability to instantiate into closed prefabs, and to move the root prefab in focus mode. (#6320)
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4 years ago |
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Undo
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Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller
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4 years ago |
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UnitTest
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[development] updated editor event handling with respect to imgui (#6114)
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4 years ago |
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Viewport
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Initial improvements to fix viewport icon selection and draw order (#6284)
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4 years ago |
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ViewportSelection
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Initial improvements to fix viewport icon selection and draw order (#6284)
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4 years ago |
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ViewportUi
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Merge commit 'e50735c127d9a3a8e5f38fc737222e4b542a54f8' into puvvadar/gitflow_211118_o3de
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4 years ago |
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AzToolsFrameworkModule.cpp
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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AzToolsFrameworkModule.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframework_files.cmake
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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aztoolsframework_linux_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframework_linux_tests_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframework_mac_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframework_win_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframework_windows_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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aztoolsframeworktestcommon_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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newoverride.inl
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |