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o3de/Code/Sandbox/Plugins/ComponentEntityEditorPlugin
AMZN-daimini 62bc7a66bb
Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149)
* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector

* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.

* Separate setting the prefab's template path and the container entity name.

* Disable reparenting to root level

* Disable the ability to rename the level entity.

* Fixes as per Ram's review
5 years ago
..
Objects Integrating github/staging through commit 5f214be 5 years ago
Tests Initial commit 5 years ago
UI Integrating github/staging through commit ab87ed9 5 years ago
CMakeLists.txt Initial commit 5 years ago
ComponentEntityDebugPrinter.cpp Initial commit 5 years ago
ComponentEntityDebugPrinter.h Initial commit 5 years ago
ComponentEntityEditorPlugin.cpp Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149) 5 years ago
ComponentEntityEditorPlugin.h Initial commit 5 years ago
ComponentEntityEditorPlugin.mf Initial commit 5 years ago
ComponentEntityEditorPlugin_precompiled.cpp Initial commit 5 years ago
ComponentEntityEditorPlugin_precompiled.h Initial commit 5 years ago
SandboxIntegration.cpp Merge branch 'main' into cgalvan/EntityHelperRefactor 5 years ago
SandboxIntegration.h Integrating github/staging through commit ef88e6e 5 years ago
componententityeditorplugin_files.cmake Initial commit 5 years ago
componententityeditorplugin_test_files.cmake Initial commit 5 years ago
dllmain.cpp Initial commit 5 years ago