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o3de/Code/Framework/AzFramework/AzFramework/Archive
lumberyard-employee-dm 643c5c2f82
Removed AZ_ENABLE_TRACING from Archive::GetPakPriority (#4741)
The AZ_ENABLE_TRACING check was preventing the Archive System from using the sys_PakPriority value set from the CVar system

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
Archive.cpp Removed AZ_ENABLE_TRACING from Archive::GetPakPriority (#4741) 4 years ago
Archive.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ArchiveBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ArchiveFileIO.cpp Update the FileIO Aliases (#4186) 4 years ago
ArchiveFileIO.h Update the FileIO Aliases (#4186) 4 years ago
ArchiveFindData.cpp Update the FileIO Aliases (#4186) 4 years ago
ArchiveFindData.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ArchiveVars.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Codec.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
IArchive.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
INestedArchive.h Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
MissingFileReport.cpp Update the FileIO Aliases (#4186) 4 years ago
MissingFileReport.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
NestedArchive.cpp Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
NestedArchive.h Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirCache.cpp Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirCache.h Removed ununeeded includes from EBus EBus.h and Policies.h (#4256) 4 years ago
ZipDirCacheFactory.cpp Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirCacheFactory.h Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirFind.cpp Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ZipDirFind.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ZipDirList.cpp Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirList.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ZipDirStructures.cpp Fixed calculation of each archive file data offset. (#4204) 4 years ago
ZipDirStructures.h Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
ZipDirTree.cpp Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ZipDirTree.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
ZipFileFormat.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago