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175 lines
5.9 KiB
CMake
175 lines
5.9 KiB
CMake
#
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# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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# its licensors.
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#
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# For complete copyright and license terms please see the LICENSE at the root of this
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# distribution (the "License"). All use of this software is governed by the License,
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# or, if provided, by the license below or the license accompanying this file. Do not
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# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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set(FILES
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Source/Draw2d.cpp
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Include/LyShine/Draw2d.h
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Source/LyShine.cpp
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Source/LyShine.h
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Source/LyShineDebug.cpp
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Source/LyShineDebug.h
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Source/LyShine_precompiled.h
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Source/StringUtfUtils.h
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Source/UiImageComponent.cpp
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Source/UiImageComponent.h
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Source/UiImageSequenceComponent.cpp
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Source/UiImageSequenceComponent.h
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Source/UiRenderer.cpp
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Source/UiRenderer.h
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Source/resource.h
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Include/LyShine/LyShineBus.h
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Source/EditorPropertyTypes.cpp
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Source/EditorPropertyTypes.h
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Source/LyShineLoadScreen.cpp
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Source/LyShineLoadScreen.h
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Source/LyShineSystemComponent.cpp
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Source/LyShineSystemComponent.h
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Source/RenderGraph.cpp
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Source/RenderGraph.h
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Source/TextMarkup.cpp
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Source/TextMarkup.h
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Source/UiButtonComponent.cpp
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Source/UiButtonComponent.h
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Source/UiCanvasComponent.cpp
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Source/UiCanvasComponent.h
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Source/UiCanvasFileObject.cpp
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Source/UiCanvasFileObject.h
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Source/UiCanvasManager.cpp
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Source/UiCanvasManager.h
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Source/UiCheckboxComponent.cpp
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Source/UiCheckboxComponent.h
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Source/UiDraggableComponent.cpp
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Source/UiDraggableComponent.h
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Source/UiDropTargetComponent.cpp
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Source/UiDropTargetComponent.h
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Source/UiDropdownComponent.cpp
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Source/UiDropdownComponent.h
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Source/UiDropdownOptionComponent.cpp
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Source/UiDropdownOptionComponent.h
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Source/UiDynamicLayoutComponent.cpp
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Source/UiDynamicLayoutComponent.h
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Source/UiDynamicScrollBoxComponent.cpp
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Source/UiDynamicScrollBoxComponent.h
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Source/UiElementComponent.cpp
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Source/UiElementComponent.h
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Source/UiFaderComponent.cpp
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Source/UiFaderComponent.h
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Source/UiFlipbookAnimationComponent.cpp
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Source/UiFlipbookAnimationComponent.h
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Source/UiGameEntityContext.cpp
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Source/UiGameEntityContext.h
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Source/UiInteractableComponent.cpp
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Source/UiInteractableComponent.h
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Source/UiInteractableState.cpp
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Source/UiInteractableState.h
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Source/UiLayoutCellComponent.cpp
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Source/UiLayoutCellComponent.h
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Source/UiLayoutColumnComponent.cpp
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Source/UiLayoutColumnComponent.h
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Source/UiLayoutFitterComponent.cpp
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Source/UiLayoutFitterComponent.h
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Source/UiLayoutGridComponent.cpp
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Source/UiLayoutGridComponent.h
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Source/UiLayoutHelpers.cpp
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Source/UiLayoutHelpers.h
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Source/UiLayoutManager.cpp
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Source/UiLayoutManager.h
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Source/UiLayoutRowComponent.cpp
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Source/UiLayoutRowComponent.h
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Source/UiMarkupButtonComponent.cpp
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Source/UiMarkupButtonComponent.h
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Source/UiMaskComponent.cpp
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Source/UiMaskComponent.h
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Source/UiNavigationHelpers.cpp
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Source/UiNavigationHelpers.h
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Source/UiNavigationSettings.cpp
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Source/UiNavigationSettings.h
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Source/UiParticleEmitterComponent.cpp
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Source/UiParticleEmitterComponent.h
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Source/UiRadioButtonComponent.cpp
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Source/UiRadioButtonComponent.h
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Source/UiRadioButtonGroupComponent.cpp
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Source/UiRadioButtonGroupComponent.h
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Source/UiScrollBarComponent.cpp
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Source/UiScrollBarComponent.h
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Source/UiScrollBoxComponent.cpp
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Source/UiScrollBoxComponent.h
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Source/UiSerialize.cpp
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Source/UiSerialize.h
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Source/UiSliderComponent.cpp
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Source/UiSliderComponent.h
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Source/UiStateActionManager.cpp
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Source/UiStateActionManager.h
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Source/UiSpawnerComponent.cpp
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Source/UiSpawnerComponent.h
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Source/UiTextComponent.cpp
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Source/UiTextComponent.h
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Source/UiTextComponentOffsetsSelector.cpp
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Source/UiTextComponentOffsetsSelector.h
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Source/UiTextInputComponent.cpp
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Source/UiTextInputComponent.h
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Source/UiTooltipComponent.cpp
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Source/UiTooltipComponent.h
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Source/UiTooltipDisplayComponent.cpp
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Source/UiTooltipDisplayComponent.h
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Source/UiTransform2dComponent.cpp
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Source/UiTransform2dComponent.h
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Source/UiClipboard.h
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Source/Sprite.cpp
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Source/Sprite.h
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Source/Animation/2DSpline.h
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Source/Animation/AnimNode.cpp
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Source/Animation/AnimNode.h
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Source/Animation/AnimSequence.cpp
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Source/Animation/AnimSequence.h
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Source/Animation/AnimSplineTrack.cpp
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Source/Animation/AnimSplineTrack.h
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Source/Animation/AnimSplineTrack_Vec2Specialization.h
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Source/Animation/AnimTrack.cpp
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Source/Animation/AnimTrack.h
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Source/Animation/AzEntityNode.cpp
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Source/Animation/AzEntityNode.h
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Source/Animation/BoolTrack.cpp
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Source/Animation/BoolTrack.h
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Source/Animation/CompoundSplineTrack.cpp
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Source/Animation/CompoundSplineTrack.h
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Source/Animation/EventNode.cpp
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Source/Animation/EventNode.h
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Source/Animation/TrackEventTrack.cpp
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Source/Animation/TrackEventTrack.h
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Source/Animation/UiAnimationSystem.cpp
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Source/Animation/UiAnimationSystem.h
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Source/Animation/UiAnimSerialize.cpp
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Source/Animation/UiAnimSerialize.h
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Source/Particle/UiParticle.cpp
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Source/Particle/UiParticle.h
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Source/Script/UiCanvasNotificationLuaBus.h
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Source/Script/UiCanvasNotificationLuaBus.cpp
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Source/Script/UiCanvasLuaBus.h
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Source/Script/UiCanvasLuaBus.cpp
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Source/Script/UiElementLuaBus.h
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Source/Script/UiElementLuaBus.cpp
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Source/World/UiCanvasOnMeshComponent.cpp
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Source/World/UiCanvasOnMeshComponent.h
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Source/World/UiCanvasAssetRefComponent.cpp
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Source/World/UiCanvasAssetRefComponent.h
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Source/World/UiCanvasProxyRefComponent.cpp
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Source/World/UiCanvasProxyRefComponent.h
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)
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set(SKIP_UNITY_BUILD_INCLUSION_FILES
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Source/UiImageSequenceComponent.h
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Source/UiImageSequenceComponent.cpp
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Source/UiTextComponent.cpp
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Source/UiTextComponent.h
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)
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