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o3de/Gems/LyShine/Code/lyshine_static_files.cmake

175 lines
5.9 KiB
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(FILES
Source/Draw2d.cpp
Include/LyShine/Draw2d.h
Source/LyShine.cpp
Source/LyShine.h
Source/LyShineDebug.cpp
Source/LyShineDebug.h
Source/LyShine_precompiled.h
Source/StringUtfUtils.h
Source/UiImageComponent.cpp
Source/UiImageComponent.h
Source/UiImageSequenceComponent.cpp
Source/UiImageSequenceComponent.h
Source/UiRenderer.cpp
Source/UiRenderer.h
Source/resource.h
Include/LyShine/LyShineBus.h
Source/EditorPropertyTypes.cpp
Source/EditorPropertyTypes.h
Source/LyShineLoadScreen.cpp
Source/LyShineLoadScreen.h
Source/LyShineSystemComponent.cpp
Source/LyShineSystemComponent.h
Source/RenderGraph.cpp
Source/RenderGraph.h
Source/TextMarkup.cpp
Source/TextMarkup.h
Source/UiButtonComponent.cpp
Source/UiButtonComponent.h
Source/UiCanvasComponent.cpp
Source/UiCanvasComponent.h
Source/UiCanvasFileObject.cpp
Source/UiCanvasFileObject.h
Source/UiCanvasManager.cpp
Source/UiCanvasManager.h
Source/UiCheckboxComponent.cpp
Source/UiCheckboxComponent.h
Source/UiDraggableComponent.cpp
Source/UiDraggableComponent.h
Source/UiDropTargetComponent.cpp
Source/UiDropTargetComponent.h
Source/UiDropdownComponent.cpp
Source/UiDropdownComponent.h
Source/UiDropdownOptionComponent.cpp
Source/UiDropdownOptionComponent.h
Source/UiDynamicLayoutComponent.cpp
Source/UiDynamicLayoutComponent.h
Source/UiDynamicScrollBoxComponent.cpp
Source/UiDynamicScrollBoxComponent.h
Source/UiElementComponent.cpp
Source/UiElementComponent.h
Source/UiFaderComponent.cpp
Source/UiFaderComponent.h
Source/UiFlipbookAnimationComponent.cpp
Source/UiFlipbookAnimationComponent.h
Source/UiGameEntityContext.cpp
Source/UiGameEntityContext.h
Source/UiInteractableComponent.cpp
Source/UiInteractableComponent.h
Source/UiInteractableState.cpp
Source/UiInteractableState.h
Source/UiLayoutCellComponent.cpp
Source/UiLayoutCellComponent.h
Source/UiLayoutColumnComponent.cpp
Source/UiLayoutColumnComponent.h
Source/UiLayoutFitterComponent.cpp
Source/UiLayoutFitterComponent.h
Source/UiLayoutGridComponent.cpp
Source/UiLayoutGridComponent.h
Source/UiLayoutHelpers.cpp
Source/UiLayoutHelpers.h
Source/UiLayoutManager.cpp
Source/UiLayoutManager.h
Source/UiLayoutRowComponent.cpp
Source/UiLayoutRowComponent.h
Source/UiMarkupButtonComponent.cpp
Source/UiMarkupButtonComponent.h
Source/UiMaskComponent.cpp
Source/UiMaskComponent.h
Source/UiNavigationHelpers.cpp
Source/UiNavigationHelpers.h
Source/UiNavigationSettings.cpp
Source/UiNavigationSettings.h
Source/UiParticleEmitterComponent.cpp
Source/UiParticleEmitterComponent.h
Source/UiRadioButtonComponent.cpp
Source/UiRadioButtonComponent.h
Source/UiRadioButtonGroupComponent.cpp
Source/UiRadioButtonGroupComponent.h
Source/UiScrollBarComponent.cpp
Source/UiScrollBarComponent.h
Source/UiScrollBoxComponent.cpp
Source/UiScrollBoxComponent.h
Source/UiSerialize.cpp
Source/UiSerialize.h
Source/UiSliderComponent.cpp
Source/UiSliderComponent.h
Source/UiStateActionManager.cpp
Source/UiStateActionManager.h
Source/UiSpawnerComponent.cpp
Source/UiSpawnerComponent.h
Source/UiTextComponent.cpp
Source/UiTextComponent.h
Source/UiTextComponentOffsetsSelector.cpp
Source/UiTextComponentOffsetsSelector.h
Source/UiTextInputComponent.cpp
Source/UiTextInputComponent.h
Source/UiTooltipComponent.cpp
Source/UiTooltipComponent.h
Source/UiTooltipDisplayComponent.cpp
Source/UiTooltipDisplayComponent.h
Source/UiTransform2dComponent.cpp
Source/UiTransform2dComponent.h
Source/UiClipboard.h
Source/Sprite.cpp
Source/Sprite.h
Source/Animation/2DSpline.h
Source/Animation/AnimNode.cpp
Source/Animation/AnimNode.h
Source/Animation/AnimSequence.cpp
Source/Animation/AnimSequence.h
Source/Animation/AnimSplineTrack.cpp
Source/Animation/AnimSplineTrack.h
Source/Animation/AnimSplineTrack_Vec2Specialization.h
Source/Animation/AnimTrack.cpp
Source/Animation/AnimTrack.h
Source/Animation/AzEntityNode.cpp
Source/Animation/AzEntityNode.h
Source/Animation/BoolTrack.cpp
Source/Animation/BoolTrack.h
Source/Animation/CompoundSplineTrack.cpp
Source/Animation/CompoundSplineTrack.h
Source/Animation/EventNode.cpp
Source/Animation/EventNode.h
Source/Animation/TrackEventTrack.cpp
Source/Animation/TrackEventTrack.h
Source/Animation/UiAnimationSystem.cpp
Source/Animation/UiAnimationSystem.h
Source/Animation/UiAnimSerialize.cpp
Source/Animation/UiAnimSerialize.h
Source/Particle/UiParticle.cpp
Source/Particle/UiParticle.h
Source/Script/UiCanvasNotificationLuaBus.h
Source/Script/UiCanvasNotificationLuaBus.cpp
Source/Script/UiCanvasLuaBus.h
Source/Script/UiCanvasLuaBus.cpp
Source/Script/UiElementLuaBus.h
Source/Script/UiElementLuaBus.cpp
Source/World/UiCanvasOnMeshComponent.cpp
Source/World/UiCanvasOnMeshComponent.h
Source/World/UiCanvasAssetRefComponent.cpp
Source/World/UiCanvasAssetRefComponent.h
Source/World/UiCanvasProxyRefComponent.cpp
Source/World/UiCanvasProxyRefComponent.h
)
set(SKIP_UNITY_BUILD_INCLUSION_FILES
Source/UiImageSequenceComponent.h
Source/UiImageSequenceComponent.cpp
Source/UiTextComponent.cpp
Source/UiTextComponent.h
)