36c4e827bd
Integrating up through commit 5e1bdae
44 lines
1.9 KiB
C++
44 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/IO/SystemFile.h>
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#include <AzCore/std/string/fixed_string.h>
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#include <AzCore/std/string/string_view.h>
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namespace AzFramework
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{
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namespace ProjectManager
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{
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constexpr AZ::IO::SystemFile::SizeType MaxBootstrapFileSize = 1024 * 10;
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// Check if any project name can be found anywhere
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bool HasProjectPath(const int argc, char* argv[]);
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// Check if any project name can be found on the command line
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bool HasCommandLineProjectName(const int argc, char* argv[]);
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// Check if a relative project is being used through bootstrap
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bool HasBootstrapProjectName(AZStd::string_view projectFolder = {});
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// Search content for project name key
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bool ContentHasProjectName(AZStd::fixed_string< MaxBootstrapFileSize>& bootstrapString);
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enum class ProjectPathCheckResult
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{
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ProjectManagerLaunchFailed = -1,
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ProjectManagerLaunched = 0,
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ProjectPathFound = 1
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};
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// Check for a project name, if not found, attempts to launch project manager and returns false
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ProjectPathCheckResult CheckProjectPathProvided(const int argc, char* argv[]);
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// Attempt to Launch the project manager. Requires locating the engine root, project manager script, and python.
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bool LaunchProjectManager();
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}
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} // AzFramework
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