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o3de/AutomatedTesting/Registry
moraaar 606ba45cf2
Fixed PhysX and Blast creation of default config files (#4497)
- Avoid saving blast global configuration unnecessarily every time the editor is opened.
- Fixed how to obtain the default physics material library. The relative path needs to be from the project folder, not the asset folder inside the project. It was also missing saving the physx configuration after a the default library is assigned to it.
- Fixed asset id for physics material asset 'assets/physics/surfacetypemateriallibrary.physmaterial'

Signed-off-by: moraaar moraaar@amazon.com
4 years ago
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physx_overrides Fixed PhysX and Blast creation of default config files (#4497) 4 years ago
assets_scan_folders.setreg Hair - Adding the Hair Gem to the automated testing (#4498) 4 years ago
authenticationProvider.setreg Adding password 1 factor sign in (#830) 5 years ago
awscoreconfiguration.setreg Fix resource mappings file names and client auth warnings and asserts. Fix cdk permissions (#1487) 5 years ago
editorpreferences.setreg Merge fix, removed editor preferences change by accident 4 years ago
physxdebugconfiguration.setreg Integrating latest 47acbe8 5 years ago
physxdefaultsceneconfiguration.setreg Integrating latest 47acbe8 5 years ago
physxsystemconfiguration.setreg Fixed PhysX and Blast creation of default config files (#4497) 4 years ago