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51 lines
2.7 KiB
C++
51 lines
2.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/EntityId.h>
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#include <Editor/Nodes/NodeUtils.h>
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#include <ScriptCanvas/Bus/NodeIdPair.h>
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#include <ScriptCanvas/Core/SubgraphInterfaceUtility.h>
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#include <ScriptCanvas/Variable/VariableCore.h>
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namespace ScriptCanvas
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{
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class Node;
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}
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namespace ScriptEvents
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{
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class Method;
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}
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namespace ScriptCanvasEditor::Nodes
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{
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// Specific create methods which will also handle displaying the node.
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AZStd::pair<ScriptCanvas::Node*, NodeIdPair> CreateAndGetNode(const AZ::Uuid& classData, const ScriptCanvas::ScriptCanvasId& scriptCanvasId, const StyleConfiguration& styleConfiguration, AZStd::function<void(ScriptCanvas::Node*)> = nullptr);
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NodeIdPair CreateNode(const AZ::Uuid& classData, const ScriptCanvas::ScriptCanvasId& scriptCanvasId, const StyleConfiguration& styleConfiguration);
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NodeIdPair CreateObjectMethodNode(AZStd::string_view className, AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId, ScriptCanvas::PropertyStatus propertyStatus);
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NodeIdPair CreateObjectMethodOverloadNode(AZStd::string_view className, AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasGraphId);
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NodeIdPair CreateGlobalMethodNode(AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId);
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NodeIdPair CreateEbusWrapperNode(AZStd::string_view busName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId);
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// Script Events
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NodeIdPair CreateScriptEventReceiverNode(const ScriptCanvas::ScriptCanvasId& scriptCanvasId, const AZ::Data::AssetId& assetId);
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NodeIdPair CreateScriptEventSenderNode(const ScriptCanvas::ScriptCanvasId& scriptCanvasId, const AZ::Data::AssetId& assetId, const ScriptCanvas::EBusEventId& eventId);
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NodeIdPair CreateGetVariableNode(const ScriptCanvas::VariableId& variableId, ScriptCanvas::ScriptCanvasId scriptCanvasGraphId);
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NodeIdPair CreateSetVariableNode(const ScriptCanvas::VariableId& variableId, ScriptCanvas::ScriptCanvasId scriptCanvasGraphId);
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// Functions
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NodeIdPair CreateFunctionNode(const ScriptCanvas::ScriptCanvasId& scriptCanvasGraphId, const AZ::Data::AssetId& assetId, const ScriptCanvas::Grammar::FunctionSourceId& sourceId);
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NodeIdPair CreateFunctionDefinitionNode(const ScriptCanvas::ScriptCanvasId& scriptCanvasId, bool isInput, AZStd::string rootName = "New Nodeling");
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// AZ Event
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NodeIdPair CreateAzEventHandlerNode(const AZ::BehaviorMethod& methodWithAzEventReturn, ScriptCanvas::ScriptCanvasId scriptCanvasId,
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AZ::EntityId connectingMethodNodeId);
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}
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