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36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Tests/EditorTestUtilities.h>
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namespace PhysXEditorTests
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{
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TEST_F(PhysXEditorFixture, SetDefaultSceneConfiguration_TriggersHandler)
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{
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bool handlerInvoked = false;
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AzPhysics::SystemEvents::OnDefaultSceneConfigurationChangedEvent::Handler defaultSceneConfigHandler(
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[&handlerInvoked]([[maybe_unused]] const AzPhysics::SceneConfiguration* config)
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{
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handlerInvoked = true;
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});
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// Initialize new configs with some non-default values.
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const AZ::Vector3 newGravity(2.f, 5.f, 7.f);
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AzPhysics::SceneConfiguration newConfiguration;
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newConfiguration.m_gravity = newGravity;
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auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get();
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physicsSystem->RegisterOnDefaultSceneConfigurationChangedEventHandler(defaultSceneConfigHandler);
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physicsSystem->UpdateDefaultSceneConfiguration(newConfiguration);
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EXPECT_TRUE(handlerInvoked);
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}
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} // namespace PhysXEditorTests
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