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o3de/Gems/PhysX/Code/Tests/PhysXTestFixtures.cpp

65 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Tests/PhysXTestFixtures.h>
#include <Tests/PhysXTestUtil.h>
#include <Tests/PhysXTestCommon.h>
#include <AzFramework/Physics/PhysicsScene.h>
#include <AzFramework/Physics/Collision/CollisionEvents.h>
//hook in the test environments for Gem::PhysX.Tests
#include <PhysXTestEnvironment.h>
#if HAVE_BENCHMARK
#include <Benchmarks/PhysXBenchmarksCommon.h>
AZ_UNIT_TEST_HOOK(new PhysX::TestEnvironment, PhysX::Benchmarks::PhysXBenchmarkEnvironment)
#else
AZ_UNIT_TEST_HOOK(new PhysX::TestEnvironment)
#endif // HAVE_BENCHMARK
namespace PhysX
{
void PhysXDefaultWorldTest::SetUp()
{
if (auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get())
{
AzPhysics::SceneConfiguration sceneConfiguration = physicsSystem->GetDefaultSceneConfiguration();
sceneConfiguration.m_sceneName = AzPhysics::DefaultPhysicsSceneName;
m_testSceneHandle = physicsSystem->AddScene(sceneConfiguration);
m_defaultScene = physicsSystem->GetScene(m_testSceneHandle);
}
Physics::DefaultWorldBus::Handler::BusConnect();
}
void PhysXDefaultWorldTest::TearDown()
{
Physics::DefaultWorldBus::Handler::BusDisconnect();
m_defaultScene = nullptr;
//Clean up the Test scene
if (auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get())
{
physicsSystem->RemoveScene(m_testSceneHandle);
}
m_testSceneHandle = AzPhysics::InvalidSceneHandle;
TestUtils::ResetPhysXSystem();
}
AzPhysics::SceneHandle PhysXDefaultWorldTest::GetDefaultSceneHandle() const
{
return m_testSceneHandle;
}
}