Files
o3de/Gems/LyShineExamples/Assets/UI/Scripts/LyShineExamples/SliderWithButtons.lua
T
2021-06-23 10:55:22 -07:00

47 lines
1.4 KiB
Lua

----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--
--
----------------------------------------------------------------------------------------------------
local SliderWithButtons =
{
Properties =
{
MinusButton = {default = EntityId()},
PlusButton = {default = EntityId()},
Slider = {default = EntityId()},
},
}
function SliderWithButtons:OnActivate()
self.minusButtonHandler = UiButtonNotificationBus.Connect(self, self.Properties.MinusButton)
self.plusButtonHandler = UiButtonNotificationBus.Connect(self, self.Properties.PlusButton)
end
function SliderWithButtons:OnDeactivate()
self.minusButtonHandler:Disconnect()
self.plusButtonHandler:Disconnect()
end
function SliderWithButtons:OnButtonClick()
local curValue = UiSliderBus.Event.GetValue(self.Properties.Slider)
local stepValue = UiSliderBus.Event.GetStepValue(self.Properties.Slider)
if (stepValue <= 0) then
stepValue = 10
end
if (UiButtonNotificationBus.GetCurrentBusId() == self.Properties.MinusButton) then
UiSliderBus.Event.SetValue(self.Properties.Slider, curValue - stepValue)
else
UiSliderBus.Event.SetValue(self.Properties.Slider, curValue + stepValue)
end
end
return SliderWithButtons