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Duplicate blend shape animations are now handled correctly. Invalid animation targets are now an error instead of a crash in the builder. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| AssImpMaterialWrapper.cpp | 4 years ago | |
| AssImpMaterialWrapper.h | 4 years ago | |
| AssImpNodeWrapper.cpp | 4 years ago | |
| AssImpNodeWrapper.h | 4 years ago | |
| AssImpSceneWrapper.cpp | 4 years ago | |
| AssImpSceneWrapper.h | 4 years ago | |
| AssImpTypeConverter.cpp | 4 years ago | |
| AssImpTypeConverter.h | 4 years ago | |
| CMakeLists.txt | 4 years ago | |
| MaterialWrapper.cpp | 4 years ago | |
| MaterialWrapper.h | 4 years ago | |
| NodeWrapper.cpp | 4 years ago | |
| NodeWrapper.h | 4 years ago | |
| SceneWrapper.cpp | 4 years ago | |
| SceneWrapper.h | 4 years ago | |
| sdkwrapper_files.cmake | 4 years ago | |