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82 lines
2.7 KiB
C++
82 lines
2.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYSYSTEM_XML_XMLPATCHER_H
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#define CRYINCLUDE_CRYSYSTEM_XML_XMLPATCHER_H
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#pragma once
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#if defined(WIN32) && !defined(_RELEASE)
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#define DATA_PATCH_DEBUG 1
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#else
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#define DATA_PATCH_DEBUG 0
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#endif
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class CXMLPatcher
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{
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protected:
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#if DATA_PATCH_DEBUG
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ICVar * m_pDumpFilesCVar;
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#endif
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XmlNodeRef m_patchXML;
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const char* m_pFileBeingPatched;
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bool m_patchingEnabled;
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void PatchFail(
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const char* pInReason);
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XmlNodeRef ApplyPatchToNode(
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const XmlNodeRef& inNode,
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const XmlNodeRef& inPatch);
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XmlNodeRef DuplicateForPatching(
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const XmlNodeRef& inOrig,
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bool inShareChildren);
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bool CompareTags(
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const XmlNodeRef& inA,
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const XmlNodeRef& inB);
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XmlNodeRef GetMatchTag(
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const XmlNodeRef& inNode);
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XmlNodeRef GetReplaceTag(
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const XmlNodeRef& inNode,
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bool* outShouldReplaceChildren);
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XmlNodeRef GetInsertTag(
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const XmlNodeRef& inNode);
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XmlNodeRef GetDeleteTag(
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const XmlNodeRef& inNode);
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XmlNodeRef FindPatchForFile(
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const char* pInFileToPatch);
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#if DATA_PATCH_DEBUG
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void DumpXMLNodes(
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AZ::IO::HandleType inFileHandle,
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int inIndent,
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const XmlNodeRef& inNode,
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AZStd::fixed_string<512>* ioTempString);
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void DumpFiles(
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const char* pInXMLFileName,
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const XmlNodeRef& inBefore,
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const XmlNodeRef& inAfter);
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void DumpXMLFile(
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const char* pInFilePath,
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const XmlNodeRef& inNode);
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#endif
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public:
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CXMLPatcher(XmlNodeRef& patchXML);
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~CXMLPatcher();
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XmlNodeRef ApplyXMLDataPatch(
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const XmlNodeRef& inNode,
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const char* pInXMLFileName);
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};
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#endif // CRYINCLUDE_CRYSYSTEM_XML_XMLPATCHER_H
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