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o3de/Code/Legacy/CryCommon/Maestro/Bus/EditorSequenceBus.h

32 lines
784 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <AzCore/EBus/EBus.h>
namespace Maestro
{
/**
* Global Notifications from the Editor Sequences
*/
class EditorSequenceNotification
: public AZ::EBusTraits
{
public:
/**
* Called when a Sequence has been selected in Track View.
*/
virtual void OnSequenceSelected([[maybe_unused]] const AZ::EntityId& sequenceEntityId) {}
};
using EditorSequenceNotificationBus = AZ::EBus<EditorSequenceNotification>;
} // namespace Maestro