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o3de/Code/Legacy/CryCommon/LyShine/Bus/UiTooltipBus.h

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
//! Interface class that a tooltip component needs to implement. A tooltip component provides
//! data that is assigned to a tooltip display element
class UiTooltipInterface
: public AZ::ComponentBus
{
public: // member functions
virtual ~UiTooltipInterface() {}
//! Get the tooltip text
virtual AZStd::string GetText() = 0;
//! Set the tooltip text
virtual void SetText(const AZStd::string& text) = 0;
public: // static member data
//! Only one component on a entity can implement the events
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
typedef AZ::EBus<UiTooltipInterface> UiTooltipBus;