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107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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#include <LyShine/UiBase.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiSliderInterface
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: public AZ::ComponentBus
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{
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public: // types
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//! params: sending entity id, newValue, newPosition
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typedef AZStd::function<void(AZ::EntityId, float)> ValueChangeCallback;
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public: // member functions
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virtual ~UiSliderInterface() {}
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//! Query the value of the slider
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//! \return The current value for the slider.
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virtual float GetValue() = 0;
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//! Manually override the value of the slider
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//! \param isOn The new desired value of the slider.
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virtual void SetValue(float value) = 0;
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virtual float GetMinValue() = 0;
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virtual void SetMinValue(float value) = 0;
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virtual float GetMaxValue() = 0;
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virtual void SetMaxValue(float value) = 0;
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virtual float GetStepValue() = 0;
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virtual void SetStepValue(float step) = 0;
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//! Get the callback invoked while the value is changing
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virtual ValueChangeCallback GetValueChangingCallback() = 0;
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//! Set the callback invoked while the value is changing
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virtual void SetValueChangingCallback(ValueChangeCallback onChange) = 0;
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//! Get the action triggered while the value is changing
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virtual const LyShine::ActionName& GetValueChangingActionName() = 0;
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//! Set the action triggered while the value is changing
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virtual void SetValueChangingActionName(const LyShine::ActionName& actionName) = 0;
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//! Get the callback invoked when the value is done changing
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virtual ValueChangeCallback GetValueChangedCallback() = 0;
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//! Set the callback invoked when the value is done changing
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virtual void SetValueChangedCallback(ValueChangeCallback onChange) = 0;
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//! Get the action triggered when the value is done changing
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virtual const LyShine::ActionName& GetValueChangedActionName() = 0;
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//! Set the action triggered when the value is done changing
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virtual void SetValueChangedActionName(const LyShine::ActionName& actionName) = 0;
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//! Set the optional track entity
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virtual void SetTrackEntity(AZ::EntityId entityId) = 0;
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//! Get the optional track entity
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virtual AZ::EntityId GetTrackEntity() = 0;
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//! Set the optional fill entity
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virtual void SetFillEntity(AZ::EntityId entityId) = 0;
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//! Get the optional fill entity
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virtual AZ::EntityId GetFillEntity() = 0;
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//! Set the optional manipulator entity
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virtual void SetManipulatorEntity(AZ::EntityId entityId) = 0;
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//! Get the optional manipulator entity
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virtual AZ::EntityId GetManipulatorEntity() = 0;
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public: // static member data
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//! Only one component on a entity can implement the events
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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};
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typedef AZ::EBus<UiSliderInterface> UiSliderBus;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiSliderNotifications
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: public AZ::ComponentBus
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{
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public: // member functions
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virtual ~UiSliderNotifications() {}
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//! Notify listeners that the slider value is changing
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virtual void OnSliderValueChanging([[maybe_unused]] float value) {}
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//! Notify listeners that the slider value is done changing
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virtual void OnSliderValueChanged([[maybe_unused]] float value) {}
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};
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typedef AZ::EBus<UiSliderNotifications> UiSliderNotificationBus;
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