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122 lines
4.2 KiB
C++
122 lines
4.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! Interface class that a scroller component needs to implement. A scroller component provides
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//! functionality to control the scrolling of scrollable content
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//! (e.g. UiScrollBarComponent)
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class UiScrollerInterface
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: public AZ::ComponentBus
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{
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public: // types
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//! params: sending entity id, newValue, newPosition
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typedef AZStd::function<void(AZ::EntityId, float)> ValueChangeCallback;
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//! Scroller orientation
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enum class Orientation
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{
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Horizontal,
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Vertical
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};
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public: // member functions
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virtual ~UiScrollerInterface() {}
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//! Get the current value for the scrollbar (0 - 1)
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virtual float GetValue() = 0;
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//! Set the value of the scrollbar (0 - 1)
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virtual void SetValue(float value) = 0;
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//! Get the orientation of the scroller
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virtual Orientation GetOrientation() = 0;
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//! Set the orientation of the scroller
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virtual void SetOrientation(Orientation orientation) = 0;
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//! Get the scrollable entity
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virtual AZ::EntityId GetScrollableEntity() = 0;
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//! Set the scrollable entity
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virtual void SetScrollableEntity(AZ::EntityId entityId) = 0;
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//! Get the callback invoked while the value is changing
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virtual ValueChangeCallback GetValueChangingCallback() = 0;
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//! Set the callback invoked while the value is changing
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virtual void SetValueChangingCallback(ValueChangeCallback onChange) = 0;
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//! Get the callback invoked when the value is done changing
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virtual ValueChangeCallback GetValueChangedCallback() = 0;
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//! Set the callback invoked when the value is done changing
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virtual void SetValueChangedCallback(ValueChangeCallback onChange) = 0;
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//! Get the action triggered while the value is changing
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virtual const LyShine::ActionName& GetValueChangingActionName() = 0;
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//! Set the action triggered while the value is changing
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virtual void SetValueChangingActionName(const LyShine::ActionName& actionName) = 0;
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//! Get the action triggered when the value is done changing
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virtual const LyShine::ActionName& GetValueChangedActionName() = 0;
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//! Set the action triggered when the value is done changing
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virtual void SetValueChangedActionName(const LyShine::ActionName& actionName) = 0;
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public: // static member data
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//! Only one component on a entity can implement the events
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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};
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typedef AZ::EBus<UiScrollerInterface> UiScrollerBus;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! Interface class that listeners need to implement in order to get notifications when values of the
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//! scroller change
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class UiScrollerNotifications
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: public AZ::ComponentBus
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{
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public: // member functions
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virtual ~UiScrollerNotifications(){}
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//! Called when the scroller value (0 - 1) is changing
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virtual void OnScrollerValueChanging(float value) = 0;
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//! Called when the scroller value (0 - 1) has been changed
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virtual void OnScrollerValueChanged(float value) = 0;
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};
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typedef AZ::EBus<UiScrollerNotifications> UiScrollerNotificationBus;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! Interface class that scrollables need to implement in order to get notifications when the scroller
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//! changes the value
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class UiScrollerToScrollableNotifications
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: public AZ::ComponentBus
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{
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public: // member functions
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virtual ~UiScrollerToScrollableNotifications(){}
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//! Called when the scroller is changing the scroll value (0 - 1)
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virtual void OnValueChangingByScroller(float value) = 0;
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//! Called when the scroller is done changing the scroll value (0 - 1)
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virtual void OnValueChangedByScroller(float value) = 0;
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};
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typedef AZ::EBus<UiScrollerToScrollableNotifications> UiScrollerToScrollableNotificationBus;
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