You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <AzCore/Component/ComponentBus.h>
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//! Interface class that a dynamic layout component needs to implement. A dynamic layout component
|
|
//! clones a prototype element to achieve the desired number of children. The parent is resized
|
|
//! accordingly
|
|
class UiDynamicLayoutInterface
|
|
: public AZ::ComponentBus
|
|
{
|
|
public: // member functions
|
|
|
|
virtual ~UiDynamicLayoutInterface() {}
|
|
|
|
//! Clone a prototype element or remove cloned elements to end up with the specified number of children
|
|
virtual void SetNumChildElements(int numChildren) = 0;
|
|
|
|
public: // static member data
|
|
|
|
//! Only one component on a entity can implement the events
|
|
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
|
|
};
|
|
|
|
typedef AZ::EBus<UiDynamicLayoutInterface> UiDynamicLayoutBus;
|