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63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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#include <LyShine/UiBase.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! The UiDropdownOptionComponent is a component that is designed to work in conjunction with the
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//! UiDropdownComponent. It represents any option of that dropdown that the user should be able to
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//! select to update the value of the dropdown.
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class UiDropdownOptionInterface
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: public AZ::ComponentBus
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{
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public: // member functions
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virtual ~UiDropdownOptionInterface() {}
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//! Get the owning dropdown of this option
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virtual AZ::EntityId GetOwningDropdown() = 0;
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//! Set the owning dropdown of this option
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virtual void SetOwningDropdown(AZ::EntityId owningDropdown) = 0;
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//! Get the text element of this option
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virtual AZ::EntityId GetTextElement() = 0;
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//! Set the text element of this option
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virtual void SetTextElement(AZ::EntityId textElement) = 0;
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//! Get the icon element of this option
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virtual AZ::EntityId GetIconElement() = 0;
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//! Set the icon element of this option
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virtual void SetIconElement(AZ::EntityId iconElement) = 0;
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public: // static member data
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//! Only one component on a entity can implement the events
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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};
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typedef AZ::EBus<UiDropdownOptionInterface> UiDropdownOptionBus;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiDropdownOptionNotifications
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: public AZ::ComponentBus
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{
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public: // member functions
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virtual ~UiDropdownOptionNotifications() {}
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//! Notify listeners that the dropdown option was selected
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virtual void OnDropdownOptionSelected() {}
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};
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typedef AZ::EBus<UiDropdownOptionNotifications> UiDropdownOptionNotificationBus;
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