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o3de/Code/Editor/Plugins/ProjectSettingsTool/Validators.h

52 lines
2.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "FunctorValidator.h"
namespace ProjectSettingsTool
{
namespace Validators
{
namespace Internal
{
// Returns true if file is readable and the correct mime type
FunctorValidator::ReturnType FileReadableAndCorrectType(const QString& path, const QString& fileType);
}
static const int maxAndroidVersion = 2100000000;
// Returns true if valid cross platform file or directory name
FunctorValidator::ReturnType FileName(const QString& name);
// Returns true if valid cross platform file or directory name or empty
FunctorValidator::ReturnType FileNameOrEmpty(const QString& name);
// Returns true if string isn't empty
FunctorValidator::ReturnType IsNotEmpty(const QString& value);
// Returns true if string is valid as a boolean
FunctorValidator::ReturnType BoolString(const QString& value);
// Returns true if string is valid android package and apple bundle identifier
FunctorValidator::ReturnType PackageName(const QString& name);
// Returns true if valid android version number
FunctorValidator::ReturnType VersionNumber(const QString& value);
// Returns true if valid ios version number
FunctorValidator::ReturnType IOSVersionNumber(const QString& value);
// Returns true if Public App Key is valid length
FunctorValidator::ReturnType PublicAppKeyOrEmpty(const QString& value);
// Returns true if path is empty or a valid xml file relative to <build dir>
FunctorValidator::ReturnType ValidXmlOrEmpty(const QString& path);
// Returns true if path is empty or a valid png file
FunctorValidator::ReturnType ValidPngOrEmpty(const QString& path);
// Returns true if path is empty or valid png file with specified dimensions
template <int imageWidth, int imageHeight = imageWidth>
FunctorValidator::ReturnType PngImageSetSizeOrEmpty(const QString& path);
} // namespace Validators
} // namespace ProjectSettingsTool
#include "Validators_impl.h"