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o3de/Code/Editor/Plugins/ProjectSettingsTool/Platforms.h

44 lines
915 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace ProjectSettingsTool
{
enum class PlatformId
{
Base,
Android,
Ios,
NumPlatformIds
};
enum class PlatformDataType
{
ProjectJson,
Plist,
NumPlatformDataTypes
};
struct Platform
{
PlatformId m_id;
PlatformDataType m_type;
};
const Platform Platforms[static_cast<unsigned>(PlatformId::NumPlatformIds)]
{
Platform{ PlatformId::Base, PlatformDataType::ProjectJson },
Platform{ PlatformId::Android, PlatformDataType::ProjectJson },
Platform{ PlatformId::Ios, PlatformDataType::Plist }
};
} // namespace ProjectSettingsTool