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o3de/Code/Editor/Plugins/EditorCommon/DrawingPrimitives/Ruler.h

53 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "Range.h"
#include <functional>
#include <vector>
#include <QRect>
class QPainter;
class QPalette;
namespace DrawingPrimitives
{
struct SRulerOptions;
typedef std::function<void()> TDrawCallback;
struct SRulerOptions
{
QRect m_rect;
Range m_visibleRange;
Range m_rulerRange;
int m_textXOffset;
int m_textYOffset;
int m_markHeight;
int m_shadowSize;
TDrawCallback m_drawBackgroundCallback;
};
struct STick
{
bool m_bTenth;
int m_position;
float m_value;
};
typedef SRulerOptions STickOptions;
std::vector<STick> CalculateTicks(uint size, Range visibleRange, Range rulerRange, int* pRulerPrecision, Range* pScreenRulerRange);
void DrawTicks(const std::vector<STick>& ticks, QPainter& painter, const QPalette& palette, const STickOptions& options);
void DrawTicks(QPainter& painter, const QPalette& palette, const STickOptions& options);
void DrawRuler(QPainter& painter, const QPalette& palette, const SRulerOptions& options, int* pRulerPrecision);
}