Files
o3de/Gems/AudioSystem/Code/Source/Editor/ImplementationManager.h
T
amzn-phist 976272d9cf Cleans up more legacy code from ACE
Rewrote some code to replace gEnv->pCryPak and ISystem usage.  One place
was grabbing a Camera view from ISystem, replaced with simple identity
matrix.  Cleaned up include headers.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-07-22 21:06:04 -05:00

37 lines
710 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QObject>
#endif
namespace AudioControls
{
class IAudioSystemEditor;
}
//-----------------------------------------------------------------------------------------------//
class CImplementationManager
: public QObject
{
Q_OBJECT
public:
CImplementationManager();
bool LoadImplementation();
void Release();
AudioControls::IAudioSystemEditor* GetImplementation();
signals:
void ImplementationChanged();
};