Files
o3de/Code/Framework/AzFramework/Tests/Utils/Utils.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

45 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/IO/SystemFile.h>
#include <AzCore/Math/Uuid.h>
#include <AzCore/IO/Path/Path.h>
#include <AzFramework/IO/LocalFileIO.h>
#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
#include <filesystem>
#endif
namespace UnitTest
{
// Creates a randomly named folder inside the user's temporary directory.
// The folder and all contents will be destroyed when the object goes out of scope
struct ScopedTemporaryDirectory
{
ScopedTemporaryDirectory();
~ScopedTemporaryDirectory();
bool IsValid() const;
const char* GetDirectory() const;
#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
const std::filesystem::path& GetPath() const;
std::filesystem::path operator/(const std::filesystem::path& rhs) const;
#endif
AZ_DISABLE_COPY_MOVE(ScopedTemporaryDirectory);
private:
bool m_directoryExists{ false };
AZ::IO::FixedMaxPath m_tempDirectory;
#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
std::filesystem::path m_path;
#endif
};
}