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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeSystemComponent.cpp

206 lines
6.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Component/TransformBus.h>
#include <AzToolsFramework/API/ViewportEditorModeTrackerInterface.h>
#include <AzToolsFramework/FocusMode/FocusModeNotificationBus.h>
#include <AzToolsFramework/FocusMode/FocusModeSystemComponent.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
namespace AzToolsFramework
{
bool IsInFocusSubTree(AZ::EntityId entityId, AZ::EntityId focusRootId)
{
if (entityId == AZ::EntityId())
{
return false;
}
if (entityId == focusRootId)
{
return true;
}
AZ::EntityId parentId;
AZ::TransformBus::EventResult(parentId, entityId, &AZ::TransformInterface::GetParentId);
return IsInFocusSubTree(parentId, focusRootId);
}
void FocusModeSystemComponent::Init()
{
}
void FocusModeSystemComponent::Activate()
{
AZ::Interface<FocusModeInterface>::Register(this);
EditorEntityInfoNotificationBus::Handler::BusConnect();
Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
RefreshFocusedEntityIdList();
}
void FocusModeSystemComponent::Deactivate()
{
Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
EditorEntityInfoNotificationBus::Handler::BusDisconnect();
AZ::Interface<FocusModeInterface>::Unregister(this);
}
void FocusModeSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<FocusModeSystemComponent, AZ::Component>()->Version(1);
}
}
void FocusModeSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("EditorFocusMode"));
}
void FocusModeSystemComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
{
}
void FocusModeSystemComponent::GetIncompatibleServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
}
void FocusModeSystemComponent::SetFocusRoot(AZ::EntityId entityId)
{
AZ::EntityId previousFocusEntityId = m_focusRoot;
m_focusRoot = entityId;
RefreshFocusedEntityIdList();
// Only trigger notifications if the focus root has changed.
if (m_focusRoot != previousFocusEntityId)
{
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get())
{
if (!previousFocusEntityId.IsValid() && m_focusRoot.IsValid())
{
tracker->ActivateMode({ GetEntityContextId() }, ViewportEditorMode::Focus);
}
else if (previousFocusEntityId.IsValid() && !m_focusRoot.IsValid())
{
tracker->DeactivateMode({ GetEntityContextId() }, ViewportEditorMode::Focus);
}
}
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
}
}
void FocusModeSystemComponent::ClearFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
{
SetFocusRoot(AZ::EntityId());
}
AZ::EntityId FocusModeSystemComponent::GetFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
{
return m_focusRoot;
}
const EntityIdList& FocusModeSystemComponent::GetFocusedEntities([[maybe_unused]] AzFramework::EntityContextId entityContextId)
{
return m_focusedEntityIdList;
}
bool FocusModeSystemComponent::IsInFocusSubTree(AZ::EntityId entityId) const
{
// If the focus is on the root, all entities are in the focus subtree.
if (m_focusRoot == AZ::EntityId())
{
return true;
}
return AzToolsFramework::IsInFocusSubTree(entityId, m_focusRoot);
}
void FocusModeSystemComponent::OnEntityInfoUpdatedAddChildEnd(AZ::EntityId parentId, AZ::EntityId childId)
{
// If the parent's entityId is in the list and the child isn't, add the child to the list.
bool isParentInList = false;
bool isChildInList = false;
for (auto iter = m_focusedEntityIdList.begin(); iter != m_focusedEntityIdList.end(); ++iter)
{
if (*iter == parentId)
{
isParentInList = true;
}
if (*iter == childId)
{
isChildInList = true;
}
// Early out
if (isChildInList)
{
break;
}
}
if (isParentInList && !isChildInList)
{
m_focusedEntityIdList.push_back(childId);
}
}
void FocusModeSystemComponent::OnEntityInfoUpdatedRemoveChildEnd([[maybe_unused]] AZ::EntityId parentId, AZ::EntityId childId)
{
// If the removed entityId is in the list, remove it.
if (auto iter = AZStd::find(m_focusedEntityIdList.begin(), m_focusedEntityIdList.end(), childId);
iter != m_focusedEntityIdList.end())
{
// Swap and pop since we don't care about the ordering.
*iter = m_focusedEntityIdList.back();
m_focusedEntityIdList.pop_back();
}
}
void FocusModeSystemComponent::OnPrefabInstancePropagationEnd()
{
// Can't rely on any of the entities in the list to still exist, refresh the whole thing.
RefreshFocusedEntityIdList();
}
void FocusModeSystemComponent::RefreshFocusedEntityIdList()
{
m_focusedEntityIdList.clear();
AZStd::queue<AZ::EntityId> entityIdQueue;
entityIdQueue.push(m_focusRoot);
while (!entityIdQueue.empty())
{
AZ::EntityId entityId = entityIdQueue.front();
entityIdQueue.pop();
if (entityId.IsValid())
{
m_focusedEntityIdList.push_back(entityId);
}
EntityIdList children;
EditorEntityInfoRequestBus::EventResult(children, entityId, &EditorEntityInfoRequestBus::Events::GetChildren);
for (AZ::EntityId childEntityId : children)
{
entityIdQueue.push(childEntityId);
}
}
}
} // namespace AzToolsFramework