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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleWind...

212 lines
8.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Edit/Common/JsonUtils.h>
#include <Atom/RPI.Reflect/Asset/AssetUtils.h>
#include <Atom/RPI.Edit/Common/AssetUtils.h>
#include <Atom/RPI.Public/Material/Material.h>
#include <AssetDatabase/AssetDatabaseConnection.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/UI/UICore/QWidgetSavedState.h>
#include <Atom/Document/ShaderManagementConsoleDocumentSystemRequestBus.h>
#include <Source/Window/ShaderManagementConsoleWindowComponent.h>
#include <Source/Window/ShaderManagementConsoleWindow.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
#include <QFile>
#include <QFileDialog>
#include <QMessageBox>
AZ_POP_DISABLE_WARNING
namespace ShaderManagementConsole
{
void ShaderManagementConsoleWindowComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<ShaderManagementConsoleWindowComponent, AZ::Component>()
->Version(0);
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ShaderManagementConsoleRequestBus>("ShaderManagementConsoleRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
->Attribute(AZ::Script::Attributes::Category, "Editor")
->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole")
->Event("GetSourceAssetInfo", &ShaderManagementConsoleRequestBus::Events::GetSourceAssetInfo)
->Event("FindMaterialAssetsUsingShader", &ShaderManagementConsoleRequestBus::Events::FindMaterialAssetsUsingShader )
->Event("GetMaterialInstanceShaderItems", &ShaderManagementConsoleRequestBus::Events::GetMaterialInstanceShaderItems)
;
}
}
void ShaderManagementConsoleWindowComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC_CE("AssetBrowserService"));
required.push_back(AZ_CRC_CE("PropertyManagerService"));
required.push_back(AZ_CRC_CE("SourceControlService"));
required.push_back(AZ_CRC_CE("AtomToolsMainWindowSystemService"));
}
void ShaderManagementConsoleWindowComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("ShaderManagementConsoleWindowService"));
}
void ShaderManagementConsoleWindowComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("ShaderManagementConsoleWindowService"));
}
void ShaderManagementConsoleWindowComponent::Init()
{
}
void ShaderManagementConsoleWindowComponent::Activate()
{
AzToolsFramework::EditorWindowRequestBus::Handler::BusConnect();
AtomToolsFramework::AtomToolsMainWindowFactoryRequestBus::Handler::BusConnect();
ShaderManagementConsoleRequestBus::Handler::BusConnect();
AzToolsFramework::SourceControlConnectionRequestBus::Broadcast(&AzToolsFramework::SourceControlConnectionRequests::EnableSourceControl, true);
}
void ShaderManagementConsoleWindowComponent::Deactivate()
{
ShaderManagementConsoleRequestBus::Handler::BusDisconnect();
AtomToolsFramework::AtomToolsMainWindowFactoryRequestBus::Handler::BusDisconnect();
AzToolsFramework::EditorWindowRequestBus::Handler::BusDisconnect();
m_window.reset();
}
QWidget* ShaderManagementConsoleWindowComponent::GetAppMainWindow()
{
return m_window.get();
}
void ShaderManagementConsoleWindowComponent::CreateMainWindow()
{
m_assetBrowserInteractions.reset(aznew ShaderManagementConsoleBrowserInteractions);
m_window.reset(aznew ShaderManagementConsoleWindow);
m_window->show();
}
void ShaderManagementConsoleWindowComponent::DestroyMainWindow()
{
m_window.reset();
}
AZ::Data::AssetInfo ShaderManagementConsoleWindowComponent::GetSourceAssetInfo(const AZStd::string& sourceAssetFileName)
{
bool result = false;
AZ::Data::AssetInfo assetInfo;
AZStd::string watchFolder;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
result, &AzToolsFramework::AssetSystem::AssetSystemRequest::GetSourceInfoBySourcePath, sourceAssetFileName.c_str(), assetInfo,
watchFolder);
AZ_Error(nullptr, result, "Failed to get the asset info for the file: %s.", sourceAssetFileName.c_str());
return assetInfo;
}
AZStd::vector<AZ::Data::AssetId> ShaderManagementConsoleWindowComponent::FindMaterialAssetsUsingShader(const AZStd::string& shaderFilePath)
{
// Collect the material types referencing the shader
AZStd::vector<AZStd::string> materialTypeSources;
AzToolsFramework::AssetDatabase::AssetDatabaseConnection assetDatabaseConnection;
assetDatabaseConnection.OpenDatabase();
assetDatabaseConnection.QuerySourceDependencyByDependsOnSource(
shaderFilePath.c_str(),
nullptr,
AzToolsFramework::AssetDatabase::SourceFileDependencyEntry::DEP_Any,
[&](AzToolsFramework::AssetDatabase::SourceFileDependencyEntry& sourceFileDependencyEntry) {
AZStd::string assetExtension;
if (AzFramework::StringFunc::Path::GetExtension(sourceFileDependencyEntry.m_source.c_str(), assetExtension, false))
{
if (assetExtension == "materialtype")
{
materialTypeSources.push_back(sourceFileDependencyEntry.m_source);
}
}
return true;
});
AzToolsFramework::AssetDatabase::ProductDatabaseEntryContainer productDependencies;
for (const auto& materialTypeSource : materialTypeSources)
{
bool result = false;
AZ::Data::AssetInfo materialTypeSourceAssetInfo;
AZStd::string watchFolder;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
result,
&AzToolsFramework::AssetSystem::AssetSystemRequest::GetSourceInfoBySourcePath,
materialTypeSource.c_str(),
materialTypeSourceAssetInfo,
watchFolder
);
assetDatabaseConnection.QueryDirectReverseProductDependenciesBySourceGuidSubId(
materialTypeSourceAssetInfo.m_assetId.m_guid,
materialTypeSourceAssetInfo.m_assetId.m_subId,
[&](AzToolsFramework::AssetDatabase::ProductDatabaseEntry& entry) {
AZStd::string assetExtension;
if (AzFramework::StringFunc::Path::GetExtension(entry.m_productName.c_str(), assetExtension, false))
{
if (assetExtension == "azmaterial")
{
productDependencies.push_back(entry);
}
}
return true;
});
}
AZStd::vector<AZ::Data::AssetId> results;
results.reserve(productDependencies.size());
for (auto product : productDependencies)
{
assetDatabaseConnection.QueryCombinedByProductID(
product.m_productID,
[&](AzToolsFramework::AssetDatabase::CombinedDatabaseEntry& combined) {
results.push_back({combined.m_sourceGuid, combined.m_subID});
return false;
},
nullptr
);
}
return results;
}
AZStd::vector<AZ::RPI::ShaderCollection::Item> ShaderManagementConsoleWindowComponent::GetMaterialInstanceShaderItems(const AZ::Data::AssetId& assetId)
{
auto materialAsset = AZ::RPI::AssetUtils::LoadAssetById<AZ::RPI::MaterialAsset>(assetId, AZ::RPI::AssetUtils::TraceLevel::Error);
auto materialInstance = AZ::RPI::Material::Create(materialAsset);
AZ_Error(nullptr, materialAsset, "Failed to get a material instance from product asset id: %s", assetId.ToString<AZStd::string>().c_str());
if (materialInstance != nullptr)
{
return AZStd::vector<AZ::RPI::ShaderCollection::Item>(materialInstance->GetShaderCollection().begin(), materialInstance->GetShaderCollection().end());
}
return AZStd::vector<AZ::RPI::ShaderCollection::Item>();
}
}