You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <AzCore/EBus/EBus.h>
|
|
|
|
#include <ScriptCanvas/Core/Core.h>
|
|
|
|
namespace ScriptCanvasEditor
|
|
{
|
|
class SlotMappingRequests : public AZ::EBusTraits
|
|
{
|
|
public:
|
|
//! The id here is the id of the node.
|
|
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
|
using BusIdType = AZ::EntityId;
|
|
|
|
virtual AZ::EntityId MapToGraphCanvasId(const ScriptCanvas::SlotId& slotId) = 0;
|
|
};
|
|
|
|
using SlotMappingRequestBus = AZ::EBus<SlotMappingRequests>;
|
|
|
|
class SceneMemberMappingConfigurationRequests : public AZ::EBusTraits
|
|
{
|
|
public:
|
|
// This bus will be keyed off of the GraphCanvas::MemberId.
|
|
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
|
using BusIdType = AZ::EntityId;
|
|
|
|
virtual void ConfigureMapping(const AZ::EntityId& scriptCanvasMemberId) = 0;
|
|
};
|
|
|
|
using SceneMemberMappingConfigurationRequestBus = AZ::EBus<SceneMemberMappingConfigurationRequests>;
|
|
|
|
class SceneMemberMappingRequests : public AZ::EBusTraits
|
|
{
|
|
public:
|
|
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
|
using BusIdType = AZ::EntityId;
|
|
|
|
virtual AZ::EntityId GetGraphCanvasEntityId() const = 0;
|
|
};
|
|
|
|
using SceneMemberMappingRequestBus = AZ::EBus<SceneMemberMappingRequests>;
|
|
}
|