Files
o3de/Gems/GraphCanvas/Code/Source/Components/StylingComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <QGraphicsItem>
#include <QGraphicsLayoutItem>
#include <Components/StylingComponent.h>
namespace GraphCanvas
{
/////////////////////////////
// StylingComponentSaveData
/////////////////////////////
StylingComponent::StylingComponentSaveData::StylingComponentSaveData(const AZStd::string& subStyle)
: m_subStyle(subStyle)
{
}
/////////////////////
// StylingComponent
/////////////////////
bool StylingComponentVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
{
if (classElement.GetVersion() <= 1)
{
AZ::Crc32 classId = AZ_CRC("Class", 0xed4b199f);
StylingComponent::StylingComponentSaveData saveData;
AZ::SerializeContext::DataElementNode* dataNode = classElement.FindSubElement(classId);
if (dataNode)
{
dataNode->GetData(saveData.m_subStyle);
}
classElement.RemoveElementByName(classId);
classElement.AddElementWithData(context, "SaveData", saveData);
classElement.RemoveElementByName(AZ_CRC("Id", 0xbf396750));
}
return true;
}
void StylingComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (!serializeContext)
{
return;
}
serializeContext->Class<StylingComponentSaveData, ComponentSaveData>()
->Version(1)
->Field("SubStyle", &StylingComponentSaveData::m_subStyle)
;
serializeContext->Class<StylingComponent, AZ::Component>()
->Version(2, StylingComponentVersionConverter)
->Field("Parent", &StylingComponent::m_parentStyledEntity)
->Field("Element", &StylingComponent::m_element)
->Field("SaveData", &StylingComponent::m_saveData)
;
}
AZ::EntityId StylingComponent::CreateStyleEntity(const AZStd::string& element)
{
AZ::Entity* entity = aznew AZ::Entity("Style");
entity->CreateComponent<StylingComponent>(element);
entity->Init();
entity->Activate();
return entity->GetId();
}
StylingComponent::StylingComponent(const AZStd::string& element, const AZ::EntityId& parentStyledEntity, const AZStd::string& subStyle)
: m_parentStyledEntity(parentStyledEntity)
, m_element(element)
, m_saveData(subStyle)
{
}
void StylingComponent::Activate()
{
m_selectedSelector = Styling::Selector::Get(Styling::States::Selected);
m_disabledSelector = Styling::Selector::Get(Styling::States::Disabled);
m_hoveredSelector = Styling::Selector::Get(Styling::States::Hovered);
m_collapsedSelector = Styling::Selector::Get(Styling::States::Collapsed);
m_highlightedSelector = Styling::Selector::Get(Styling::States::Highlighted);
Styling::Selector elementSelector = Styling::Selector::Get(m_element);
AZ_Assert(elementSelector.IsValid(), "The item's element selector (\"%s\") is not valid", m_element.c_str());
m_coreSelectors.emplace_back(elementSelector);
EntitySaveDataRequestBus::Handler::BusConnect(GetEntityId());
StyledEntityRequestBus::Handler::BusConnect(GetEntityId());
VisualNotificationBus::Handler::BusConnect(GetEntityId());
SceneMemberNotificationBus::Handler::BusConnect(GetEntityId());
}
void StylingComponent::Deactivate()
{
SceneMemberNotificationBus::Handler::BusDisconnect();
VisualNotificationBus::Handler::BusDisconnect();
StyledEntityRequestBus::Handler::BusDisconnect();
m_selectedSelector = Styling::Selector();
m_disabledSelector = Styling::Selector();
m_hoveredSelector = Styling::Selector();
m_collapsedSelector = Styling::Selector();
m_highlightedSelector = Styling::Selector();
m_coreSelectors.clear();
}
void StylingComponent::OnItemChange(const AZ::EntityId&, QGraphicsItem::GraphicsItemChange change, const QVariant&)
{
if (change == QGraphicsItem::GraphicsItemChange::ItemSelectedHasChanged)
{
StyleNotificationBus::Event(GetEntityId(), &StyleNotificationBus::Events::OnStyleChanged);
}
}
AZ::EntityId StylingComponent::GetStyleParent() const
{
return m_parentStyledEntity;
}
Styling::SelectorVector StylingComponent::GetStyleSelectors() const
{
Styling::SelectorVector selectors = m_coreSelectors;
QGraphicsItem* root = nullptr;
SceneMemberUIRequestBus::EventResult(root, GetEntityId(), &SceneMemberUIRequests::GetRootGraphicsItem);
for (auto& mapPair : m_dynamicSelectors)
{
selectors.emplace_back(mapPair.second);
}
if (!root)
{
return selectors;
}
if (m_hovered)
{
selectors.emplace_back(m_hoveredSelector);
}
bool isSelected = false;
SceneMemberUIRequestBus::EventResult(isSelected, GetEntityId(), &SceneMemberUIRequests::IsSelected);
if (isSelected)
{
selectors.emplace_back(m_selectedSelector);
}
if (!root->isEnabled())
{
selectors.emplace_back(m_disabledSelector);
}
// TODO collapsed and highlighted
for (auto& mapPair : m_dynamicSelectors)
{
selectors.emplace_back(mapPair.second);
}
return selectors;
}
void StylingComponent::AddSelectorState(const char* selectorState)
{
auto insertResult = m_dynamicSelectors.insert(AZStd::pair<AZ::Crc32, Styling::Selector>(AZ::Crc32(selectorState), Styling::Selector::Get(selectorState)));
if (insertResult.second)
{
StyleNotificationBus::Event(GetEntityId(), &StyleNotificationBus::Events::OnStyleChanged);
}
else
{
// Temporary disabling, since with the Node Group, we can add the same selector twice(no reasonable way of resolving this)
//
// Will need to port some code to deal with a voting type system of what selectors to add on here rather then just assuming a one on
// one off system.
//AZ_Assert(false, "Pushing the same state(%s) onto the selector stack twice. State cannot be correctly removed.", selectorState);
}
}
void StylingComponent::RemoveSelectorState(const char* selectorState)
{
AZStd::size_t count = m_dynamicSelectors.erase(AZ::Crc32(selectorState));
if (count != 0)
{
StyleNotificationBus::Event(GetEntityId(), &StyleNotificationBus::Events::OnStyleChanged);
}
}
AZStd::string StylingComponent::GetElement() const
{
return m_element;
}
AZStd::string StylingComponent::GetClass() const
{
return m_saveData.m_subStyle;
}
void StylingComponent::OnSceneSet(const AZ::EntityId& scene)
{
Styling::Selector classSelector = Styling::Selector::Get(GetClass());
if (classSelector.IsValid())
{
m_coreSelectors.emplace_back(classSelector);
}
m_saveData.RegisterIds(scene, GetEntityId());
SceneNotificationBus::Handler::BusDisconnect();
SceneNotificationBus::Handler::BusConnect(scene);
StyleNotificationBus::Event(GetEntityId(), &StyleNotificationBus::Events::OnStyleChanged);
}
void StylingComponent::OnRemovedFromScene(const AZ::EntityId& /*scene*/)
{
SceneNotificationBus::Handler::BusDisconnect();
}
void StylingComponent::OnStylesChanged()
{
StyleNotificationBus::Event(GetEntityId(), &StyleNotificationBus::Events::OnStyleChanged);
}
void StylingComponent::WriteSaveData(EntitySaveDataContainer& saveDataContainer) const
{
StylingComponentSaveData* saveData = saveDataContainer.FindCreateSaveData<StylingComponentSaveData>();
if (saveData)
{
(*saveData) = m_saveData;
}
}
void StylingComponent::ReadSaveData(const EntitySaveDataContainer& saveDataContainer)
{
StylingComponentSaveData* saveData = saveDataContainer.FindSaveDataAs<StylingComponentSaveData>();
if (saveData)
{
m_saveData = (*saveData);
}
}
}