Files
o3de/Gems/GraphCanvas/Code/Source/Components/Slots/SlotConnectionPin.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

320 lines
9.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <QGraphicsItem>
#include <QGraphicsLayoutItem>
#include <QGraphicsLinearLayout>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <QPointF>
#include <QGraphicsScene>
#include <Components/Slots/SlotConnectionPin.h>
#include <GraphCanvas/Components/SceneBus.h>
#include <GraphCanvas/Components/Slots/SlotBus.h>
#include <GraphCanvas/Editor/GraphCanvasProfiler.h>
#include <GraphCanvas/Styling/definitions.h>
namespace GraphCanvas
{
//////////////////////
// SlotConnectionPin
//////////////////////
SlotConnectionPin::SlotConnectionPin(const AZ::EntityId& slotId)
: m_slotId(slotId)
, m_connectionType(ConnectionType::CT_Invalid)
, m_trackClick(false)
, m_deletionClick(false)
{
setFlags(ItemSendsScenePositionChanges);
setZValue(1);
setOwnedByLayout(true);
}
SlotConnectionPin::~SlotConnectionPin()
{
}
void SlotConnectionPin::Activate()
{
SlotUIRequestBus::Handler::BusConnect(m_slotId);
SlotNotificationBus::Handler::BusConnect(m_slotId);
}
void SlotConnectionPin::Deactivate()
{
SlotNotificationBus::Handler::BusDisconnect();
SlotUIRequestBus::Handler::BusDisconnect();
}
void SlotConnectionPin::OnRegisteredToNode(const AZ::EntityId& nodeId)
{
StateController<RootGraphicsItemDisplayState>* stateController = nullptr;
RootGraphicsItemRequestBus::EventResult(stateController, nodeId, &RootGraphicsItemRequests::GetDisplayStateStateController);
m_nodeDisplayStateStateSetter.AddStateController(stateController);
SlotRequestBus::EventResult(m_connectionType, GetEntityId(), &SlotRequests::GetConnectionType);
}
void SlotConnectionPin::RefreshStyle()
{
OnRefreshStyle();
setCacheMode(QGraphicsItem::CacheMode::ItemCoordinateCache);
}
QPointF SlotConnectionPin::GetPinCenter() const
{
return mapToScene(boundingRect().center());
}
QPointF SlotConnectionPin::GetConnectionPoint() const
{
qreal padding = m_style.GetAttribute(Styling::Attribute::Padding, 2.0);
QPointF localPoint = boundingRect().center();
switch (m_connectionType)
{
case ConnectionType::CT_Input:
localPoint.setX(boundingRect().left() + padding);
break;
case ConnectionType::CT_Output:
localPoint.setX(boundingRect().right() - padding);
break;
default:
break;
}
return mapToScene(localPoint);
}
QPointF SlotConnectionPin::GetJutDirection() const
{
switch (m_connectionType)
{
case ConnectionType::CT_Input:
return QPointF(-1, 0);
case ConnectionType::CT_Output:
return QPointF(1, 0);
default:
return QPointF(0, 0);
}
}
void SlotConnectionPin::OnSlotClicked()
{
}
QRectF SlotConnectionPin::boundingRect() const
{
return{ {0, 0} , geometry().size() };
}
void SlotConnectionPin::paint(QPainter* painter, const QStyleOptionGraphicsItem* /*option*/, QWidget* /*widget*/ /*= nullptr*/)
{
GRAPH_CANVAS_DETAILED_PROFILE_FUNCTION();
qreal decorationPadding = m_style.GetAttribute(Styling::Attribute::Padding, 2.);
qreal borderWidth = m_style.GetBorder().widthF();
painter->setBrush(m_style.GetBrush(Styling::Attribute::BackgroundColor));
// determine rect for drawing shape
qreal margin = decorationPadding + (borderWidth * 0.5);
QRectF drawRect = boundingRect().marginsRemoved({ margin, margin, margin, margin });
bool hasConnections = false;
SlotRequestBus::EventResult(hasConnections, GetEntityId(), &SlotRequests::HasConnections);
DrawConnectionPin(painter, drawRect, hasConnections);
}
void SlotConnectionPin::keyPressEvent(QKeyEvent* keyEvent)
{
SlotLayoutItem::keyPressEvent(keyEvent);
if (m_hovered)
{
if (keyEvent->key() == Qt::Key::Key_Alt)
{
SlotRequestBus::Event(m_slotId, &SlotRequests::SetConnectionDisplayState, RootGraphicsItemDisplayState::Deletion);
}
}
}
void SlotConnectionPin::keyReleaseEvent(QKeyEvent* keyEvent)
{
SlotLayoutItem::keyReleaseEvent(keyEvent);
if (m_hovered)
{
if (keyEvent->key() == Qt::Key::Key_Alt)
{
SlotRequestBus::Event(m_slotId, &SlotRequests::SetConnectionDisplayState, RootGraphicsItemDisplayState::Inspection);
}
}
}
void SlotConnectionPin::hoverEnterEvent(QGraphicsSceneHoverEvent* hoverEvent)
{
OnMouseEnter(hoverEvent->modifiers() & Qt::KeyboardModifier::AltModifier);
}
void SlotConnectionPin::hoverLeaveEvent(QGraphicsSceneHoverEvent* /*hoverEvent*/)
{
OnMouseLeave();
}
void SlotConnectionPin::OnMouseEnter(bool hasAltModifier)
{
m_hovered = true;
if (hasAltModifier)
{
SlotRequestBus::Event(m_slotId, &SlotRequests::SetConnectionDisplayState, RootGraphicsItemDisplayState::Deletion);
}
else
{
SlotRequestBus::Event(m_slotId, &SlotRequests::SetConnectionDisplayState, RootGraphicsItemDisplayState::Inspection);
}
m_nodeDisplayStateStateSetter.SetState(RootGraphicsItemDisplayState::Inspection);
}
void SlotConnectionPin::OnMouseLeave()
{
m_nodeDisplayStateStateSetter.ReleaseState();
m_hovered = false;
AZ::EntityId nodeId;
SlotRequestBus::EventResult(nodeId, m_slotId, &SlotRequests::GetNode);
SlotRequestBus::Event(m_slotId, &SlotRequests::ReleaseConnectionDisplayState);
}
void SlotConnectionPin::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
if (event->button() == Qt::LeftButton && boundingRect().contains(event->pos()))
{
m_trackClick = true;
if (event->modifiers() & Qt::KeyboardModifier::AltModifier)
{
SlotRequestBus::Event(m_slotId, &SlotRequests::ClearConnections);
m_deletionClick = true;
}
return;
}
SlotLayoutItem::mousePressEvent(event);
}
void SlotConnectionPin::mouseReleaseEvent(QGraphicsSceneMouseEvent* event)
{
if (m_trackClick)
{
if (!m_deletionClick)
{
OnSlotClicked();
}
}
m_deletionClick = false;
m_trackClick = false;
SlotLayoutItem::mouseReleaseEvent(event);
}
void SlotConnectionPin::mouseMoveEvent(QGraphicsSceneMouseEvent* event)
{
if (m_trackClick)
{
if (!sceneBoundingRect().contains(event->scenePos()))
{
if (!m_deletionClick)
{
m_trackClick = false;
HandleNewConnection();
}
else
{
m_trackClick = false;
m_deletionClick = false;
OnMouseLeave();
}
}
}
SlotLayoutItem::mouseMoveEvent(event);
}
void SlotConnectionPin::setGeometry(const QRectF& rect)
{
prepareGeometryChange();
QGraphicsLayoutItem::setGeometry(rect);
setPos(rect.topLeft());
updateGeometry();
}
QSizeF SlotConnectionPin::sizeHint(Qt::SizeHint which, const QSizeF& /*constraint*/) const
{
const qreal decorationPadding = m_style.GetAttribute(Styling::Attribute::Padding, 2.);
QSizeF rectSize = m_style.GetSize({ 8., 8. }) + QSizeF{ decorationPadding, decorationPadding } * 2.;
switch (which)
{
case Qt::MinimumSize:
return m_style.GetMinimumSize(rectSize);
case Qt::PreferredSize:
return rectSize;
case Qt::MaximumSize:
return m_style.GetMaximumSize();
case Qt::MinimumDescent:
default:
return QSizeF();
}
}
void SlotConnectionPin::HandleNewConnection()
{
m_nodeDisplayStateStateSetter.ReleaseState();
AZ::EntityId nodeId;
SlotRequestBus::EventResult(nodeId, m_slotId, &SlotRequests::GetNode);
AZ::EntityId sceneId;
SceneMemberRequestBus::EventResult(sceneId, nodeId, &SceneMemberRequests::GetScene);
SceneRequestBus::Event(sceneId, &SceneRequestBus::Events::ClearSelection);
SlotRequestBus::Event(m_slotId, &SlotRequests::DisplayConnection);
OnMouseLeave();
}
void SlotConnectionPin::DrawConnectionPin(QPainter* painter, QRectF drawRect, bool isConnected)
{
painter->setPen(m_style.GetBorder());
if (isConnected)
{
painter->fillRect(drawRect, Qt::BrushStyle::SolidPattern);
}
else
{
painter->drawRect(drawRect);
}
}
void SlotConnectionPin::OnRefreshStyle()
{
m_style.SetStyle(m_slotId, Styling::Elements::ConnectionPin);
}
}