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o3de/Gems/ScriptCanvas/Code/Editor/View/Widgets/MainWindowStatusWidget.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

51 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <AzCore/Memory/SystemAllocator.h>
#include <GraphCanvas/Editor/AssetEditorBus.h>
#include <Editor/View/Widgets/ValidationPanel/GraphValidationDockWidgetBus.h>
#endif
namespace Ui
{
class MainWindowStatusWidget;
}
namespace ScriptCanvasEditor
{
class MainWindowStatusWidget
: public QWidget
, public GraphValidatorDockWidgetNotificationBus::Handler
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(MainWindowStatusWidget, AZ::SystemAllocator, 0);
MainWindowStatusWidget(QWidget* parent = nullptr);
~MainWindowStatusWidget() = default;
// GraphValidatorDockWidgetNotificationBus
void OnResultsChanged(int errorCount, int warningCount) override;
////
public slots:
signals:
void OnErrorButtonPressed();
void OnWarningButtonPressed();
private:
AZStd::unique_ptr<Ui::MainWindowStatusWidget> m_ui;
};
}