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o3de/Code/Tools/News/NewsShared/ResourceManagement/ArticleDescriptor.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

52 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "JsonDescriptor.h"
#include <QJsonObject>
namespace News
{
class Resource;
//! ArticleDescriptor represents Resource as an article
class ArticleDescriptor
: public JsonDescriptor
{
public:
explicit ArticleDescriptor(Resource& resource);
//! If article was modified, call this to update resource data
void Update() const;
const QString& GetArticleStyle() const;
void SetArticleStyle(const QString& style);
const QString& GetImageId() const;
void SetImageId(const QString& imageId);
const QString& GetTitle() const;
void SetTitle(const QString& title);
const QString& GetBody() const;
void SetBody(const QString& body);
private:
QString m_articleStyle = "default";
QString m_imageId;
QString m_title;
QString m_body;
int m_order;
};
}