1dd4898713
* Allocate a pass that will be used to generate clipmap Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Fix some small issues Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Rename the pass to avoid future conflict. Move assets to terrain gem. Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Turn the pass off Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Move pass templates to Terrain gem Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * move load template to private Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Add macro texture compute pass Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com> * Fix uncleaned code from previous commit Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/Component/Component.h>
|
|
#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
|
|
|
|
namespace Terrain
|
|
{
|
|
class TerrainSystem;
|
|
|
|
class TerrainSystemComponent
|
|
: public AZ::Component
|
|
{
|
|
public:
|
|
AZ_COMPONENT(TerrainSystemComponent, "{CD5A517E-3BD8-49AE-8F9B-33C6FC47EC67}");
|
|
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
|
|
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
|
|
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
|
|
|
|
protected:
|
|
////////////////////////////////////////////////////////////////////////
|
|
// AZ::Component interface implementation
|
|
void Init() override;
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
TerrainSystem* m_terrainSystem{ nullptr };
|
|
|
|
private:
|
|
//! Used for loading the pass templates of the terrain gem.
|
|
AZ::RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler m_loadTemplatesHandler;
|
|
|
|
void LoadPassTemplateMappings();
|
|
};
|
|
}
|