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o3de/Gems/Atom/Feature/Common/Code/Source/PostProcessing
antonmic 4216e4cfed
Added support for hardware queue class on passes (#7339)
* Added support for hardware queue class on passes. Compute pass data and copy pass data can now specify to run on their appropriate queue.

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>

* addressed PR feedaback

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>

* fixing python test failures on AR

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
..
BlendColorGradingLutsPass.cpp 1. Add nullptr checks to prevent crashes when non-critical shaders fail to compile. (#5451) 4 years ago
BlendColorGradingLutsPass.h Overhaul of LookModification (#3282) 5 years ago
BloomBlurPass.cpp some unused fixes 5 years ago
BloomBlurPass.h
BloomCompositePass.cpp
BloomCompositePass.h
BloomDownsamplePass.cpp
BloomDownsamplePass.h
BloomParentPass.cpp
BloomParentPass.h
DepthOfFieldBokehBlurPass.cpp
DepthOfFieldBokehBlurPass.h
DepthOfFieldCompositePass.cpp
DepthOfFieldCompositePass.h
DepthOfFieldCopyFocusDepthToCpuPass.cpp Added support for hardware queue class on passes (#7339) 4 years ago
DepthOfFieldCopyFocusDepthToCpuPass.h
DepthOfFieldMaskPass.cpp
DepthOfFieldMaskPass.h
DepthOfFieldParentPass.cpp
DepthOfFieldParentPass.h
DepthOfFieldPencilMap.h
DepthOfFieldReadBackFocusDepthPass.cpp
DepthOfFieldReadBackFocusDepthPass.h
DepthOfFieldWriteFocusDepthFromGpuPass.cpp
DepthOfFieldWriteFocusDepthFromGpuPass.h
DepthUpsamplePass.cpp
DepthUpsamplePass.h
ExposureControlRenderProxy.cpp Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed 4 years ago
EyeAdaptationPass.cpp Added ClearPass and automatic instantiation from ParentPass for slots specifying a clear action 4 years ago
EyeAdaptationPass.h ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 5 years ago
FastDepthAwareBlurPasses.cpp
FastDepthAwareBlurPasses.h
HDRColorGradingPass.cpp White Balance Updates (#4887) 5 years ago
HDRColorGradingPass.h White Balance Updates (#4887) 5 years ago
LookModificationCompositePass.cpp ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) (#4963) 5 years ago
LookModificationCompositePass.h Overhaul of LookModification (#3282) 5 years ago
LookModificationTransformPass.cpp Overhaul of LookModification (#3282) 5 years ago
LookModificationTransformPass.h
LuminanceHistogramGeneratorPass.cpp
LuminanceHistogramGeneratorPass.h
NewDepthOfFieldPasses.cpp Cleaned up new Depth of Field, ready for PR 5 years ago
NewDepthOfFieldPasses.h Addressing review feedback 5 years ago
PostProcessingShaderOptionBase.cpp
PostProcessingShaderOptionBase.h
SMAABasePass.cpp
SMAABasePass.h
SMAABlendingWeightCalculationPass.cpp
SMAABlendingWeightCalculationPass.h
SMAACommon.h
SMAAConfigurationDescriptor.cpp
SMAAConfigurationDescriptor.h
SMAAEdgeDetectionPass.cpp
SMAAEdgeDetectionPass.h
SMAAFeatureProcessor.cpp Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed 4 years ago
SMAAFeatureProcessor.h
SMAANeighborhoodBlendingPass.cpp
SMAANeighborhoodBlendingPass.h
SsaoPasses.cpp Do not run SSAO pass when disabled (#3826) 5 years ago
SsaoPasses.h
SubsurfaceScatteringPass.cpp
SubsurfaceScatteringPass.h
TaaPass.cpp removing commented line in TAA pass 5 years ago
TaaPass.h