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o3de/Code/Editor/BaseLibrary.cpp

294 lines
7.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "BaseLibrary.h"
#include "BaseLibraryItem.h"
#include "Include/IBaseLibraryManager.h"
#include <Util/PathUtil.h>
#include <IFileUtil.h>
#include "Undo/IUndoObject.h"
//////////////////////////////////////////////////////////////////////////
// Undo functionality for libraries.
//////////////////////////////////////////////////////////////////////////
class CUndoBaseLibrary
: public IUndoObject
{
public:
CUndoBaseLibrary(CBaseLibrary* pLib, const QString& description, const QString& selectedItem = QString())
: m_pLib(pLib)
, m_description(description)
, m_redo(nullptr)
, m_selectedItem(selectedItem)
{
assert(m_pLib);
m_undo = GetIEditor()->GetSystem()->CreateXmlNode("Undo");
m_pLib->Serialize(m_undo, false);
}
QString GetEditorObjectName() override
{
return m_selectedItem;
}
protected:
int GetSize() override { return sizeof(CUndoBaseLibrary); }
QString GetDescription() override { return m_description; };
void Undo(bool bUndo) override
{
if (bUndo)
{
m_redo = GetIEditor()->GetSystem()->CreateXmlNode("Redo");
m_pLib->Serialize(m_redo, false);
}
m_pLib->Serialize(m_undo, true);
m_pLib->SetModified();
GetIEditor()->Notify(eNotify_OnDataBaseUpdate);
}
void Redo() override
{
m_pLib->Serialize(m_redo, true);
m_pLib->SetModified();
GetIEditor()->Notify(eNotify_OnDataBaseUpdate);
}
private:
QString m_description;
QString m_selectedItem;
_smart_ptr<CBaseLibrary> m_pLib;
XmlNodeRef m_undo;
XmlNodeRef m_redo;
};
//////////////////////////////////////////////////////////////////////////
// CBaseLibrary implementation.
//////////////////////////////////////////////////////////////////////////
CBaseLibrary::CBaseLibrary(IBaseLibraryManager* pManager)
: m_pManager(pManager)
, m_bModified(false)
, m_bLevelLib(false)
, m_bNewLibrary(true)
{
}
//////////////////////////////////////////////////////////////////////////
CBaseLibrary::~CBaseLibrary()
{
m_items.clear();
}
//////////////////////////////////////////////////////////////////////////
IBaseLibraryManager* CBaseLibrary::GetManager()
{
return m_pManager;
}
//////////////////////////////////////////////////////////////////////////
void CBaseLibrary::RemoveAllItems()
{
AddRef();
for (int i = 0; i < m_items.size(); i++)
{
// Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call.
m_pManager->UnregisterItem(m_items[i]);
// Clear library item.
m_items[i]->m_library = nullptr;
}
m_items.clear();
Release();
}
//////////////////////////////////////////////////////////////////////////
void CBaseLibrary::SetName(const QString& name)
{
//the fullname of the items in the library will be changed due to library's name change
//so we need unregistered them and register them after their name changed.
for (int i = 0; i < m_items.size(); i++)
{
m_pManager->UnregisterItem(m_items[i]);
}
m_name = name;
for (int i = 0; i < m_items.size(); i++)
{
m_pManager->RegisterItem(m_items[i]);
}
SetModified();
}
//////////////////////////////////////////////////////////////////////////
const QString& CBaseLibrary::GetName() const
{
return m_name;
}
//////////////////////////////////////////////////////////////////////////
bool CBaseLibrary::Save()
{
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CBaseLibrary::Load(const QString& filename)
{
m_filename = filename;
SetModified(false);
m_bNewLibrary = false;
return true;
}
//////////////////////////////////////////////////////////////////////////
void CBaseLibrary::SetModified(bool bModified)
{
if (bModified != m_bModified)
{
m_bModified = bModified;
emit Modified(bModified);
}
}
//////////////////////////////////////////////////////////////////////////
void CBaseLibrary::AddItem(IDataBaseItem* item, bool bRegister)
{
CBaseLibraryItem* pLibItem = (CBaseLibraryItem*)item;
// Check if item is already assigned to this library.
if (pLibItem->m_library != this)
{
pLibItem->m_library = this;
m_items.push_back(pLibItem);
SetModified();
if (bRegister)
{
m_pManager->RegisterItem(pLibItem);
}
}
}
//////////////////////////////////////////////////////////////////////////
IDataBaseItem* CBaseLibrary::GetItem(int index)
{
assert(index >= 0 && index < m_items.size());
return m_items[index];
}
//////////////////////////////////////////////////////////////////////////
void CBaseLibrary::RemoveItem(IDataBaseItem* item)
{
for (int i = 0; i < m_items.size(); i++)
{
if (m_items[i] == item)
{
// Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call.
m_pManager->UnregisterItem(m_items[i]);
m_items.erase(m_items.begin() + i);
SetModified();
break;
}
}
}
//////////////////////////////////////////////////////////////////////////
IDataBaseItem* CBaseLibrary::FindItem(const QString& name)
{
for (int i = 0; i < m_items.size(); i++)
{
if (QString::compare(m_items[i]->GetName(), name, Qt::CaseInsensitive) == 0)
{
return m_items[i];
}
}
return nullptr;
}
bool CBaseLibrary::AddLibraryToSourceControl(const QString& fullPathName) const
{
IEditor* pEditor = GetIEditor();
IFileUtil* pFileUtil = pEditor ? pEditor->GetFileUtil() : nullptr;
if (pFileUtil)
{
return pFileUtil->CheckoutFile(fullPathName.toUtf8().data(), nullptr);
}
return false;
}
bool CBaseLibrary::SaveLibrary(const char* name, bool saveEmptyLibrary)
{
assert(name != nullptr);
if (name == nullptr)
{
CryFatalError("The library you are attempting to save has no name specified.");
return false;
}
QString fileName(GetFilename());
if (fileName.isEmpty() && !saveEmptyLibrary)
{
return false;
}
fileName = Path::GamePathToFullPath(fileName);
XmlNodeRef root = GetIEditor()->GetSystem()->CreateXmlNode(name);
Serialize(root, false);
bool bRes = XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), root, fileName.toUtf8().data());
if (m_bNewLibrary)
{
AddLibraryToSourceControl(fileName);
m_bNewLibrary = false;
}
if (!bRes)
{
string strMessage;
QByteArray filenameUtf8 = fileName.toUtf8();
strMessage.Format("The file %s is read-only and the save of the library couldn't be performed. Try to remove the \"read-only\" flag or check-out the file and then try again.", filenameUtf8.data());
CryMessageBox(strMessage.c_str(), "Saving Error", MB_OK | MB_ICONWARNING);
}
return bRes;
}
//CONFETTI BEGIN
void CBaseLibrary::ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation)
{
std::vector<_smart_ptr<CBaseLibraryItem> > temp;
for (unsigned int i = 0; i < m_items.size(); i++)
{
if (i == newLocation)
{
temp.push_back(_smart_ptr<CBaseLibraryItem>(item));
}
if (m_items[i] != item)
{
temp.push_back(m_items[i]);
}
}
// If newLocation is greater than the original size, append the item to end of the list
if (newLocation >= m_items.size())
{
temp.push_back(_smart_ptr<CBaseLibraryItem>(item));
}
m_items = temp;
}
//CONFETTI END
#include <moc_BaseLibrary.cpp>