Files
o3de/cmake/Version.cmake
T
Esteban Papp dbc5d7a8bc Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Merging differences from development of other changes that need to be there for deb packaging

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Picks a needed change for the installer

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Takes version from environment if defined

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not pick up version if it is empty string since that will also break version comparison

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* creating temp directories if they dont exist

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-11-19 14:07:25 -08:00

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CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
string(TIMESTAMP current_year "%Y")
set(LY_VERSION_COPYRIGHT_YEAR ${current_year} CACHE STRING "Open 3D Engine's copyright year")
set(LY_VERSION_STRING "0.0.0.0" CACHE STRING "Open 3D Engine's version")
set(LY_VERSION_BUILD_NUMBER 0 CACHE STRING "Open 3D Engine's build number")
set(LY_VERSION_ENGINE_NAME "o3de" CACHE STRING "Open 3D Engine's engine name")
if("$ENV{O3DE_VERSION}")
# Overriding through environment
set(LY_VERSION_STRING "$ENV{O3DE_VERSION}")
endif()