Files
o3de/Code/Framework/AzNetworking/AzNetworking/ConnectionLayer/ConnectionEnums.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

71 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Preprocessor/Enum.h>
namespace AzNetworking
{
AZ_ENUM_CLASS(ReliabilityType
, Reliable
, Unreliable
);
AZ_ENUM_CLASS(TerminationEndpoint
, Local
, Remote
);
AZ_ENUM_CLASS(ConnectionRole
, Connector
, Acceptor
);
AZ_ENUM_CLASS(ConnectionState
, Disconnected
, Disconnecting
, Connected
, Connecting
);
AZ_ENUM_CLASS(DisconnectReason
, None
, Unknown
, StreamError
, NetworkError
, Timeout
, ConnectTimeout
, ConnectionRetry
, HeartbeatTimeout
, TransportError
, TerminatedByClient
, TerminatedByServer
, TerminatedByUser
, TerminatedByMultipleLogin
, RemoteHostClosedConnection
, ReliableTransportFailure
, ReliableQueueFull
, ConnectionRejected
, ConnectionDeleted
, ServerNotReady
, ServerError
, ClientMigrated
, SslFailure
, VersionMismatch
, NonceRejected
, DtlsHandshakeError
, MAX
);
AZ_ENUM_CLASS(ConnectResult
, Rejected // Connection attempt was rejected
, Accepted // Connection was accepted
);
}