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o3de/Code/Tools/Standalone/Source/LUA/LUAEditorPlainTextEdit.hxx

71 lines
2.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <QtWidgets/QPlainTextEdit>
#include <QtWidgets/QCompleter>
#include "AzToolsFramework/UI/UICore/PlainTextEdit.hxx"
#include <AzCore/std/functional.h>
#endif
#pragma once
namespace LUAEditor
{
class LUAEditorPlainTextEdit : public AzToolsFramework::PlainTextEdit
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(LUAEditorPlainTextEdit, AZ::SystemAllocator, 0);
LUAEditorPlainTextEdit(QWidget *pParent = nullptr);
virtual ~LUAEditorPlainTextEdit();
void SetTabSize(int tabSize) { m_tabSize = tabSize; }
void SetUseSpaces(bool useSpaces) { m_useSpaces = useSpaces; }
void UpdateFont(QFont font, int tabSize);
void SetGetLuaName(AZStd::function<QString(const QTextCursor&)> lambda) { m_getLUAName = lambda; }
protected:
void focusInEvent(QFocusEvent* pEvent) override;
void focusOutEvent(QFocusEvent* pEvent) override;
void paintEvent(QPaintEvent*) override;
void keyPressEvent(QKeyEvent* event) override;
void wheelEvent(QWheelEvent* event) override;
void dropEvent(QDropEvent *e) override;
private:
class Completer* m_completer;
class CompletionModel* m_completionModel;
AZStd::function<QString(const QTextCursor&)> m_getLUAName;
int m_tabSize = 4;
bool m_useSpaces = false;
bool HandleIndentKeyPress(QKeyEvent* event);
bool HandleHomeKeyPress(QKeyEvent* event);
bool HandleNewline(QKeyEvent* event);
signals:
void FocusChanged(bool focused);
void ZoomIn();
void ZoomOut();
public slots:
void OnScopeNamesUpdated(const QStringList& scopeNames);
private slots:
void CompletionSelected(const QString& text);
};
}