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o3de/Code/Sandbox/Plugins/PerforcePlugin/PasswordDlg.h

61 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <QString>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h> // for SouceControlSettingInfo
#endif
class QLineEdit;
namespace Ui {
class P4SettingsDialog;
} // namespace Ui
namespace PerforceConnection
{
class PerforceConfigDialog
: public QDialog
{
Q_OBJECT
public:
PerforceConfigDialog(QWidget* pParent = nullptr);
virtual ~PerforceConfigDialog();
bool GetWorkOffline() const;
void SetWorkOffline(bool value);
public Q_SLOTS:
void RetrieveSettings();
// auto-bound slots
void on_workOnlineCheckbox_toggled(bool newState);
void Apply();
private:
Ui::P4SettingsDialog* m_ui;
AZStd::unordered_map<AZStd::string, AzToolsFramework::SourceControlSettingInfo> m_retrievedSettings;
AZStd::string m_charsetKey;
void ApplyValueToControl(QLineEdit* targetControl, const AzToolsFramework::SourceControlSettingInfo& value);
bool ApplySetting(const char* key);
QLineEdit* GetControlForSetting(const AZStd::string& settingName) const;
};
bool OpenPasswordDlg();
} // namespace PerforceConnection